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Candy Land

Candy Land

1949·Eleanor Abbott

Videos
5
Creators
5

Mainly reviews. Candy Land is covered on BoardGameVideo.com by 2 reviews, 1 how-to-play guides, and 2 other videos.

2 - 4 players
30 min
Light weight: Learn it in minutes

From BoardGameGeek

Created by Eleanor Abbott in the early 1940's to entertain children recovering from polio and first published by Milton Bradley (now Hasbro) in 1949, Candy Land encourages young players to socialize, exercise patience, recognize colors, learn rules, and follow directions. Players race down a rainbow-colored track to be the first to find the lost King Kandy at Candy Castle, but watch out for obstacles like the sticky Molasses Swamp! Start by placing your plastic Gingerbread Man (or other character marker) at the beginning of the track. Each turn, players draw a simple card and move by matching the color on the card to the next color on the track. Some cards show a named location on the board; players who draw these cards move forward or backward on the track to the named location. The game ends when the first player arrives at Candy Castle by reaching or moving beyond the last square on the track. In the 2004 version, younger players are not required to remove backward on the track if they draw a named card, and the last square of the track was changed from a Violet Square to a Rainbow Square, resolving a 55-year dispute over whether a player needs to land on the Violet Square or move beyond the Violet Square to win. Prior to the 2006 version, three colored spaces on the track (one in Molasses Swamp and two "Cherry Pitfalls") were marked with a dot. Players who landed on a dot were "stuck," and were unable to move from the spot until they drew a card that matched the color of the square they were on. The 2006 version replaced gum drops with licorice spaces; players who land on a licorice space only lose their next turn. “The Legend of the Lost Candy Castle” is printed inside the box and can be read out loud. The game parts can be stored below it. The game board is colorful and has lots of yummy candy references.

Candy Land

Watch first

Learn to play

How to play Candy Land: Board Games2:47

How to play Candy Land: Board Games

Hogwa5h Gaming

Hogwa5h Gaming

Review

Candy Land – From Hospital Ward to Iconic Classic | Retro Game Review (1955–2021)29:02

Candy Land – From Hospital Ward to Iconic Classic | Retro Game Review (1955–2021)

Old Crappy Couch

Old Crappy Couch

Which Candy Land video should I watch?

Candy Land has 5 videos from 5 creators: 2 reviews, 1 how-to-play guide and 2 other videos. They date from 2019 to February 2025.

To learn the rules, start with "How to play Candy Land: Board Games" by Hogwa5h Gaming, which runs 3 min.

For an opinion before you buy, start with "Candy Land – From Hospital Ward to Iconic Classic | Retro Game Review (1955–2021)" by Old Crappy Couch.

All videos

The Dark Side to the Sweet Game of Candy Land12:02

The Dark Side to the Sweet Game of Candy Land

Today I Learned Science

Today I Learned Science

Candy Land – From Hospital Ward to Iconic Classic | Retro Game Review (1955–2021)Review29:02

Candy Land – From Hospital Ward to Iconic Classic | Retro Game Review (1955–2021)

Old Crappy Couch

Old Crappy Couch

How to play Candy Land: Board GamesHow to play2:47

How to play Candy Land: Board Games

Hogwa5h Gaming

Hogwa5h Gaming

Is Candy Land Actually a Good Game? | Board Games to Play With Kids During Lockdown | ReviewReview10:17

Is Candy Land Actually a Good Game? | Board Games to Play With Kids During Lockdown | Review

Always Board Never Boring

Always Board Never Boring

1983 Milton Bradley Candyland "Be careful of Cherry Pit Falls" TV Commercial0:31

1983 Milton Bradley Candyland "Be careful of Cherry Pit Falls" TV Commercial

ewjxn

ewjxn

Creators who cover this

All channels
Always Board Never Boring
Always Board Never Boring
1 video of this game
ewjxn
ewjxn
1 video of this game
Hogwa5h Gaming
Hogwa5h Gaming
1 video of this game
Old Crappy Couch
Old Crappy Couch
1 video of this game
Today I Learned Science
Today I Learned Science
1 video of this game

About Candy Land

From BoardGameGeek:

Created by Eleanor Abbott in the early 1940's to entertain children recovering from polio and first published by Milton Bradley (now Hasbro) in 1949, Candy Land encourages young players to socialize, exercise patience, recognize colors, learn rules, and follow directions. Players race down a rainbow-colored track to be the first to find the lost King Kandy at Candy Castle, but watch out for obstacles like the sticky Molasses Swamp! Start by placing your plastic Gingerbread Man (or other character marker) at the beginning of the track. Each turn, players draw a simple card and move by matching the color on the card to the next color on the track. Some cards show a named location on the board; players who draw these cards move forward or backward on the track to the named location. The game ends when the first player arrives at Candy Castle by reaching or moving beyond the last square on the track. In the 2004 version, younger players are not required to remove backward on the track if they draw a named card, and the last square of the track was changed from a Violet Square to a Rainbow Square, resolving a 55-year dispute over whether a player needs to land on the Violet Square or move beyond the Violet Square to win. Prior to the 2006 version, three colored spaces on the track (one in Molasses Swamp and two "Cherry Pitfalls") were marked with a dot. Players who landed on a dot were "stuck," and were unable to move from the spot until they drew a card that matched the color of the square they were on. The 2006 version replaced gum drops with licorice spaces; players who land on a licorice space only lose their next turn. “The Legend of the Lost Candy Castle” is printed inside the box and can be read out loud. The game parts can be stored below it. The game board is colorful and has lots of yummy candy references.

Designer

Eleanor Abbott

Artist

Theodor Seuss Geisel

Publisher

Hasbro

Categories

Children's GameRacing

Mechanics

Roll and Move
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