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Civil War Game 1863

Civil War Game 1863

1961

2 players
30 min
Light weight: Learn it in minutes

From BoardGameGeek

"This game is played by two people. One commands the northern forces, the other commands the southern forces. It is up to you as one of the commanders to develop the strategy and make the decisions which will give you the best chance to win. The course of the war is in your hands. At the beginning of the year 1863, the Confederate and Union armies were closely balanced. Either side could still win. There were differences - the North had more troops while the South had better ones with more mobility. But the decisive battles lay in the future. Final victory would be determined by the same factors for the Union and the Confederacy alike: sufficient fighting strength in the right place at the right time, daring and clever tactics, and luck. The players of this game must fight the same even fight. The same skill, daring and luck are required of you, if you want to win." - Taken from games rules introduction. User review: There are three types of units: infantry, cavalry, and gunboats. Infantry can move one space on land each turn. Cavalry can move up to two spaces on land each turn. Gunboats may move up to two spaces each turn and may transport infantry. Units may move orthogonally and diagonally. The gameboard is an 18 x 18 grid of squares. Starting places for the units, railroads, key cities, mountains, and important waterways are denoted. Players alternate taking turns with the Confederate player moving first. Combat occurs when opposing forces occupy the same space. The rules are more detailed but a larger force always defeats the smaller force. A player forces the opponent to remove units from play by capturing any of the opponent's key cities. The player who eliminates all of the opponent's units or gets the opponent to surrender is the winner. [27 December 2012] This game was first published in Life Magazine, volume 50 number 11, 17 March 1961. It was designed by three Life magazine staff members. This Parker Brothers edition was published subsequently, and is thus more accurately described as the second edition. Refer to the brief clip from Life magazine in the graphics.

Civil War Game 1863

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Civil War Game 1863 - Review and How to PlayReview12:44

Civil War Game 1863 - Review and How to Play

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About Civil War Game 1863

From BoardGameGeek:

"This game is played by two people. One commands the northern forces, the other commands the southern forces. It is up to you as one of the commanders to develop the strategy and make the decisions which will give you the best chance to win. The course of the war is in your hands. At the beginning of the year 1863, the Confederate and Union armies were closely balanced. Either side could still win. There were differences - the North had more troops while the South had better ones with more mobility. But the decisive battles lay in the future. Final victory would be determined by the same factors for the Union and the Confederacy alike: sufficient fighting strength in the right place at the right time, daring and clever tactics, and luck. The players of this game must fight the same even fight. The same skill, daring and luck are required of you, if you want to win." - Taken from games rules introduction. User review: There are three types of units: infantry, cavalry, and gunboats. Infantry can move one space on land each turn. Cavalry can move up to two spaces on land each turn. Gunboats may move up to two spaces each turn and may transport infantry. Units may move orthogonally and diagonally. The gameboard is an 18 x 18 grid of squares. Starting places for the units, railroads, key cities, mountains, and important waterways are denoted. Players alternate taking turns with the Confederate player moving first. Combat occurs when opposing forces occupy the same space. The rules are more detailed but a larger force always defeats the smaller force. A player forces the opponent to remove units from play by capturing any of the opponent's key cities. The player who eliminates all of the opponent's units or gets the opponent to surrender is the winner. [27 December 2012] This game was first published in Life Magazine, volume 50 number 11, 17 March 1961. It was designed by three Life magazine staff members. This Parker Brothers edition was published subsequently, and is thus more accurately described as the second edition. Refer to the brief clip from Life magazine in the graphics.

Publisher

Parker Brothers

Categories

American Civil WarPost-NapoleonicWargame

Mechanics

Grid MovementArea MovementSimulationAbstract Movement & Capture
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