2020Jon Cohn, Siddarth RG
- Videos
- 23
- Creators
- 19
2 - 6 players20 - 30 minLight weight

2024Matthijs Smit
From BoardGameGeek
BMC Shift is a team game about designing and testing business models, built around the Business Model Canvas. Up to four teams of one or two players each work on a business challenge: they develop a business model, uncover the riskiest assumptions behind it and plan how to test them before shifting the model. The game is played in two rounds. In the first round, The Launch, teams generate ideas for the building blocks of the Business Model Canvas on whiteboard cards and sticky notes, sharpen them with feedback from the other teams and then vote on each other's ideas. The more votes a team receives for its innovative ideas, the faster it moves forward on the game board. After 90 minutes, the team that has advanced furthest on the board wins. In the second round, The Landing, teams list the assumptions behind their business model in three areas (desirability, viability and feasibility), rank them by importance and by the evidence already available, and design experiments for the riskiest ones using the experiment cards. The game is based on the Business Model Canvas, Lean Startup and Testing Business Ideas, and is designed for vocational and higher education as well as company teams. A full game consists of two rounds of about 90 minutes each, played in one session or on two separate days. -description from the designer
BMC Shift has 4 videos from 1 creator: 3 playthroughs and 1 unboxing. They date from 2025 to January 2026.
If you like it, try Grind House, Tortuga 1667, Among Cultists: A Social Deduction Thriller or Feed the Kraken, which share several of its mechanics.
2020Jon Cohn, Siddarth RG
2 - 6 players20 - 30 minLight weight
2023Stefan Godot
4 - 8 players45 - 90 minMedium weight
2022Maikel Cheney, Dr. Hans Joachim Höh, Tobias Immich
5 - 11 players45 - 90 minMedium weight
From BoardGameGeek:
BMC Shift is a team game about designing and testing business models, built around the Business Model Canvas. Up to four teams of one or two players each work on a business challenge: they develop a business model, uncover the riskiest assumptions behind it and plan how to test them before shifting the model. The game is played in two rounds. In the first round, The Launch, teams generate ideas for the building blocks of the Business Model Canvas on whiteboard cards and sticky notes, sharpen them with feedback from the other teams and then vote on each other's ideas. The more votes a team receives for its innovative ideas, the faster it moves forward on the game board. After 90 minutes, the team that has advanced furthest on the board wins. In the second round, The Landing, teams list the assumptions behind their business model in three areas (desirability, viability and feasibility), rank them by importance and by the evidence already available, and design experiments for the riskiest ones using the experiment cards. The game is based on the Business Model Canvas, Lean Startup and Testing Business Ideas, and is designed for vocational and higher education as well as company teams. A full game consists of two rounds of about 90 minutes each, played in one session or on two separate days. -description from the designer