boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
7ERAS

7ERAS

2026·Andrii Gurskyi

2 - 6 players
45 - 120 min

From BoardGameGeek

7ERAS is a strategy card game for 2 to 6 players across seven eras of civilization, from the Stone Age to the distant future. You build your civilization from Society, Science and Empire cards. Players move through the eras at their own pace. A turn has four phases: build, Trade or War, draw, next era. Civilization cards cost war and trade resource cards. Key technologies can be built anytime, even on other players' turns. Key characters such as Buddha, Isaac Newton or Albert Einstein give one-time boosts, for example doubling your resources in a war or building phase. Three different civilization cards (Society, Science, Empire) complete an era, worth 3 points if their labels share one colour. Three key technologies (two in a two-player duel) also complete an era, with no colour bonus. In war, attackers use war cards. Defenders use war and trade cards and win ties. A winning attacker destroys the defender's unfinished era and takes its key technologies. Cataclysms and doomsdays can be neutralised by a condition on the card. Otherwise a cataclysm destroys the civilization cards of your current era (your technologies stay), and a doomsday wipes your current and previous eras, technologies included, and sends you back one era. Kept cataclysms score 1 point at the end, doomsdays 3. The game ends when a player builds the last era or collects that era's three key technologies (two in a duel). That player scores 6 points. Most points wins. The box holds 358 cards. The 95 cards marked 5+ are an add-on for 5 to 6 players and for adults (18+). With the other 263 cards, 2 to 4 players can play from age 9. All 7ERAS artwork (cards, box, video, slides) is human-made, illustrated by the game's artists in 2020-2021. No AI-generated art in the game. -description from designer

7ERAS

All videos

7 ERAS. CIVILIZATION1:46

7 ERAS. CIVILIZATION

Andrii Gurskyi

Andrii Gurskyi

Creators who cover this

All channels
Andrii Gurskyi
Andrii Gurskyi
1 video of this game

Games like this

All games

Schotten Totten

1999·Reiner Knizia

Videos
51
Creators
41
Mostly reviews and how-to-play

2 players·20 min·Light weight

Little Factory

2020·Shun Taguchi, Aya Taguchi

Videos
24
Creators
21
Mainly reviews

1 - 4 players·20 - 40 min·Light weight

Monopoly Deal Card Game

2008·Katharine Chapman

Videos
41
Creators
27
Mainly how-to-play

2 - 5 players·15 min·Light weight

Unstable Unicorns

2017·Ramy Badie

Videos
38
Creators
30
Mostly reviews and how-to-play

2 - 8 players·30 - 60 min·Light weight

About 7ERAS

From BoardGameGeek:

7ERAS is a strategy card game for 2 to 6 players across seven eras of civilization, from the Stone Age to the distant future. You build your civilization from Society, Science and Empire cards. Players move through the eras at their own pace. A turn has four phases: build, Trade or War, draw, next era. Civilization cards cost war and trade resource cards. Key technologies can be built anytime, even on other players' turns. Key characters such as Buddha, Isaac Newton or Albert Einstein give one-time boosts, for example doubling your resources in a war or building phase. Three different civilization cards (Society, Science, Empire) complete an era, worth 3 points if their labels share one colour. Three key technologies (two in a two-player duel) also complete an era, with no colour bonus. In war, attackers use war cards. Defenders use war and trade cards and win ties. A winning attacker destroys the defender's unfinished era and takes its key technologies. Cataclysms and doomsdays can be neutralised by a condition on the card. Otherwise a cataclysm destroys the civilization cards of your current era (your technologies stay), and a doomsday wipes your current and previous eras, technologies included, and sends you back one era. Kept cataclysms score 1 point at the end, doomsdays 3. The game ends when a player builds the last era or collects that era's three key technologies (two in a duel). That player scores 6 points. Most points wins. The box holds 358 cards. The 95 cards marked 5+ are an add-on for 5 to 6 players and for adults (18+). With the other 263 cards, 2 to 4 players can play from age 9. All 7ERAS artwork (cards, box, video, slides) is human-made, illustrated by the game's artists in 2020-2021. No AI-generated art in the game. -description from designer

Designer

Andrii Gurskyi

Publisher

7ERAS.Games

Categories

Card GameCivilization

Mechanics

Combat ResolutionHand ManagementRaceSet Collection
View on BoardGameGeek ›
Home
Games
7ERAS
cached: 483109