2022Rob Daviau, Justin D. Jacobson
- Videos
- 27
- Creators
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2 players20 - 40 minMedium weight

2026John Eddy
From BoardGameGeek
Apocalyptic vehicular combat racing using die cast cars on a fabric map. Players draw from a shared deck, and combine base movement, card actions, and momentum to race, crash, and shoot their opponents. Causing damage/stress, creating carnage (wrecks and spins), and finishing checkpoints all earn Fame/VP according to a podium finish style table. The most Fame/VP wins, which is not always the first across the finish line! The game provides friendly competition for 2-6 players (or more). Getting 'wrecked' does not eliminate a player, as there are multiple ways to recover from being wrecked and continue the race/mayhem. Catch up mechanics built into the game keep it close and competitive almost every race. -description from the designer
2022Rob Daviau, Justin D. Jacobson
2 players20 - 40 minMedium weight
2014Jeff Horger, Carla Horger
2 - 7 players90 minMedium weight
From BoardGameGeek:
Apocalyptic vehicular combat racing using die cast cars on a fabric map. Players draw from a shared deck, and combine base movement, card actions, and momentum to race, crash, and shoot their opponents. Causing damage/stress, creating carnage (wrecks and spins), and finishing checkpoints all earn Fame/VP according to a podium finish style table. The most Fame/VP wins, which is not always the first across the finish line! The game provides friendly competition for 2-6 players (or more). Getting 'wrecked' does not eliminate a player, as there are multiple ways to recover from being wrecked and continue the race/mayhem. Catch up mechanics built into the game keep it close and competitive almost every race. -description from the designer
Designer
John Eddy
Publisher
Self-published
Categories
Mechanics