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Your Call Is Extremely Important

Your Call Is Extremely Important

2026·Tom Davies (II), Will Foster

3 - 6 players
20 min

From BoardGameGeek

In Your Call Is Extremely Important, players work on the customer care hotline at CBA Utilities, a badly run local business. Each customer who phones in is a Caller Card with a score, which can be positive or negative. The aim is to end each Working Day with the highest total score by keeping the good Callers for yourself, and passing the bad ones on to your colleagues. At the start of the Working Day each player is dealt six Action Cards, and three Callers per player are placed in a pile and shuffled. The top three cards are turned face-up to form The Queue. On your turn, you must take one Caller from The Queue and place it in front of you. You must also play between one and three Action Cards to improve your own Callers, or sabotage others'. Some Action Cards can be played on any Caller, such as Transfer, which moves a Caller and its attached cards to another player. Others can only be played on your own Callers, such as Insult Caller's Mother, which makes a Caller's score worse. Callers that have been hung up are locked in place and can no longer be affected. Red "HR" Cards can be played at any time to cancel the most recently played Action Card. If there are no Callers remaining in The Queue, three more are taken from the pile and a new Queue begins. When the pile is also depleted the Working Day ends. Each player adds up the scores of their Callers. The player with the highest total is named Star Employee. The first player to be named Star Employee twice wins the game. If no one has done this yet, a new Working Day begins with all scores reset to zero. -description from the publisher

Your Call Is Extremely Important

Watch first

Learn to play

How To Play Your Call Is Extremely Important6:11

How To Play Your Call Is Extremely Important

Release The Owl

Release The Owl

Watch it played

A Daft Game About Terrible Customer Service - Playing Your Call is Extremely Important15:33

A Daft Game About Terrible Customer Service - Playing Your Call is Extremely Important

Release The Owl

Release The Owl

Which Your Call Is Extremely Important video should I watch?

Your Call Is Extremely Important has 2 videos from 1 creator: 1 how-to-play guide and 1 playthrough. They date from October to November 2026.

To learn the rules, start with "How To Play Your Call Is Extremely Important" by Release The Owl, which runs 6 min.

To see it played, watch "A Daft Game About Terrible Customer Service - Playing Your Call is Extremely Important" by Release The Owl.

If you like it, try Tower Up, Guillotine, Volfyirion or Mindbug: First Contact, which share several of its mechanics.

All videos

How To Play Your Call Is Extremely ImportantHow to play6:11

How To Play Your Call Is Extremely Important

Release The Owl

Release The Owl

A Daft Game About Terrible Customer Service - Playing Your Call is Extremely ImportantPlaythrough15:33

A Daft Game About Terrible Customer Service - Playing Your Call is Extremely Important

Release The Owl

Release The Owl

Creators who cover this

All channels
Release The Owl
Release The Owl
2 videos of this game

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About Your Call Is Extremely Important

From BoardGameGeek:

In Your Call Is Extremely Important, players work on the customer care hotline at CBA Utilities, a badly run local business. Each customer who phones in is a Caller Card with a score, which can be positive or negative. The aim is to end each Working Day with the highest total score by keeping the good Callers for yourself, and passing the bad ones on to your colleagues. At the start of the Working Day each player is dealt six Action Cards, and three Callers per player are placed in a pile and shuffled. The top three cards are turned face-up to form The Queue. On your turn, you must take one Caller from The Queue and place it in front of you. You must also play between one and three Action Cards to improve your own Callers, or sabotage others'. Some Action Cards can be played on any Caller, such as Transfer, which moves a Caller and its attached cards to another player. Others can only be played on your own Callers, such as Insult Caller's Mother, which makes a Caller's score worse. Callers that have been hung up are locked in place and can no longer be affected. Red "HR" Cards can be played at any time to cancel the most recently played Action Card. If there are no Callers remaining in The Queue, three more are taken from the pile and a new Queue begins. When the pile is also depleted the Working Day ends. Each player adds up the scores of their Callers. The player with the highest total is named Star Employee. The first player to be named Star Employee twice wins the game. If no one has done this yet, a new Working Day begins with all scores reset to zero. -description from the publisher

Designers

Tom Davies (II), Will Foster

Publisher

Release The Owl

Categories

Card GameHumor

Mechanics

Hand ManagementTake ThatDrafting
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