2015Mark Mainwaring, Stuart McCorquodale, Darryl Morton
- Videos
- 1
- Creators
- 1
2 - 8 players180 minHeavy weight

2026Darryl Morton
From BoardGameGeek
A fast‑moving WWII skirmish game built for constant decision‑making and cinematic momentum. No Easy Ground evolves the original Iron Cross rules into a sharper, more responsive system where every player stays involved throughout the battle. Designed for company‑level actions in any miniature scale, it emphasises clarity, bold tactical choices, and real‑time adaptation as the battlefield shifts. With refined mechanics, expanding support, and a growing range of accessories, it offers an accessible, modern ruleset for players storming villages, holding treelines, or driving armour through rubble‑choked streets. No Easy Ground is a fast, brutal WWII company-level wargame where suppression, close‑range firefights, and decisive manoeuvre shape every battle. The rulebook delivers clear, momentum‑driven mechanics, tense tactical choices, and cinematic infantry‑and‑armour clashes playable at any scale, all focused on lethal movement, dangerous ground, and razor‑sharp decision‑making. The core rulebook contains 100 full-colour pages, lots of examples and tactical advice. It measures 210mm x 297mm x 8mm. There are Orders of Battle for the four main belligerents in NW Europe in 1944/45 and a comprehensive Quick Reference Sheet.
No Easy Ground has 3 videos from 1 creator: 2 playthroughs and 1 unboxing. They date from October to November 2026.
If you like it, try Iron Cross: WWII Wargaming in Miniature, also by Darryl Morton, or Star Trek: Into The Unknown – Federation vs. Dominion Core Set, Tannhäuser and Redwood, which share several of its mechanics.
2015Mark Mainwaring, Stuart McCorquodale, Darryl Morton
2 - 8 players180 minHeavy weight
2024Max Brooke, Michael Gernes
2 - 6 players30 - 180 minHeavy weight
2007William Grosselin, Didier Poli
2 - 10 players60 - 120 minMedium weight
2023Christophe Raimbault
1 - 4 players45 - 60 minMedium weight
From BoardGameGeek:
A fast‑moving WWII skirmish game built for constant decision‑making and cinematic momentum. No Easy Ground evolves the original Iron Cross rules into a sharper, more responsive system where every player stays involved throughout the battle. Designed for company‑level actions in any miniature scale, it emphasises clarity, bold tactical choices, and real‑time adaptation as the battlefield shifts. With refined mechanics, expanding support, and a growing range of accessories, it offers an accessible, modern ruleset for players storming villages, holding treelines, or driving armour through rubble‑choked streets. No Easy Ground is a fast, brutal WWII company-level wargame where suppression, close‑range firefights, and decisive manoeuvre shape every battle. The rulebook delivers clear, momentum‑driven mechanics, tense tactical choices, and cinematic infantry‑and‑armour clashes playable at any scale, all focused on lethal movement, dangerous ground, and razor‑sharp decision‑making. The core rulebook contains 100 full-colour pages, lots of examples and tactical advice. It measures 210mm x 297mm x 8mm. There are Orders of Battle for the four main belligerents in NW Europe in 1944/45 and a comprehensive Quick Reference Sheet.
Designer
Darryl Morton
Publisher
Second Escape Games
Categories
Mechanics