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The Warcode

The Warcode

2026

2 players
60 - 120 min

From BoardGameGeek

The Warcode is a 2-player tactical miniature game. Two squads of eight units battle for control of key positions across a sci-fi battlefield. The game consists of four rounds with alternating activations. Players count Victory Points at the end of each round. Ammo is limited, reloading takes an action, and equipment dropped by defeated units stays on the board for anyone to pick up. If you fall behind in Victory Points, you draw a hidden contract. This contract reveals a secret assassination target that offers a chance to catch up. With six randomized map layouts and a different event card each round, the same two factions never play the same match twice. 8 units in every squad. 4 balanced factions. 32 unique miniatures total 4 rounds per match. 2 action points per unit per activation. 1 event card per round 6 randomized map layouts, determined by a die roll at setup No campaign mode, standalone 1v1 matches only Win by accumulating Victory Points or by completely eliminating the enemy squad -description from the publisher

The Warcode

Which video should I watch for The Warcode?

The Warcode has 2 videos from 2 creators: 1 how-to-play guide and 1 other video. They date from May to September 2026.

All videos

The Warcode Preview - Control The Battlefield!How to play16:50

The Warcode Preview - Control The Battlefield!

BoardGameCo

BoardGameCo

The Warcode: Tactical Skirmish Tabletop Game | Official Trailer3:57

The Warcode: Tactical Skirmish Tabletop Game | Official Trailer

Red Makers

Red Makers

Creators who cover this

All channels
BoardGameCo
BoardGameCo
1 video of this game
Red Makers
Red Makers
1 video of this game

About The Warcode

From BoardGameGeek:

The Warcode is a 2-player tactical miniature game. Two squads of eight units battle for control of key positions across a sci-fi battlefield. The game consists of four rounds with alternating activations. Players count Victory Points at the end of each round. Ammo is limited, reloading takes an action, and equipment dropped by defeated units stays on the board for anyone to pick up. If you fall behind in Victory Points, you draw a hidden contract. This contract reveals a secret assassination target that offers a chance to catch up. With six randomized map layouts and a different event card each round, the same two factions never play the same match twice. 8 units in every squad. 4 balanced factions. 32 unique miniatures total 4 rounds per match. 2 action points per unit per activation. 1 event card per round 6 randomized map layouts, determined by a die roll at setup No campaign mode, standalone 1v1 matches only Win by accumulating Victory Points or by completely eliminating the enemy squad -description from the publisher

Publisher

RedMakers

Categories

Science FictionWargame

Mechanics

Card-Driven
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The Warcode
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