Parry: A Medieval Duel of Wits

Parry: A Medieval Duel of Wits

Cam Gilbreath

2 players
5 - 20 min

From BoardGameGeek

Two households, both alike in dignity, in fair... wait. Wrong intro. Two kingdoms, both questionable in dignity, in a grand tourney where we lay our scene! Parry - A Medieval Duel of Wits is a 2 player card dueler where players pick up the mantles of the Light Knight and Night Knight, and attempt to toss each other from the arena! Each round, one player begins as the Advancing knight, programming a series of cards and using Tactics to push the other knight out of the arena. The Countering knight attempts to match any part of the pattern played by the Advancing knight, using Maneuvers and their own wit to attempt to land a Parry. If they do, roles and abilities swap, and now they're the one pushing their opponent around. Victory, and its associated points go to the knight who knocked the other from the arena, or gained the most ground during the duel! —description from the designer

Creators who cover this

Friendly Neighborhood Gamer
Friendly Neighborhood Gamer
1 video of this game
Giant Leap Games
Giant Leap Games
1 video of this game

About Parry: A Medieval Duel of Wits

From BoardGameGeek:

Two households, both alike in dignity, in fair... wait. Wrong intro. Two kingdoms, both questionable in dignity, in a grand tourney where we lay our scene! Parry - A Medieval Duel of Wits is a 2 player card dueler where players pick up the mantles of the Light Knight and Night Knight, and attempt to toss each other from the arena! Each round, one player begins as the Advancing knight, programming a series of cards and using Tactics to push the other knight out of the arena. The Countering knight attempts to match any part of the pattern played by the Advancing knight, using Maneuvers and their own wit to attempt to land a Parry. If they do, roles and abilities swap, and now they're the one pushing their opponent around. Victory, and its associated points go to the knight who knocked the other from the arena, or gained the most ground during the duel! —description from the designer

Designer

Cam Gilbreath

Artist

Spencer Hawkes

Categories

BluffingCard GameMedieval

Mechanics

Betting and BluffingHand ManagementInterruptsOnce-Per-Game Abilities
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