2022Robert DeLeskie
- Videos
- 21
- Creators
- 13
2 players60 - 90 minMedium weight
2019
From BoardGameGeek
Get Off My Lawn! is the inter-generational grudge match in the form of a card game! In this game, players battle for control over the only thing that matters: A spot to hang out and chill. Whether you are an Old Geezer, shaking your fist at the sky, or a Young Punk fueled by energy drinks, you will use your generation's unique ‘foibles' to annoy your opponent so they'll leave you the heck alone! The game is played over 5 Rounds, each taking place at a unique Location. One player plays as Cantankerous Old Geezers and the other as the Rambunctious Young Punks - The decks are equally balanced. Play People Cards, representing the best of your generation, and equip generation-defining Item Cards to your people to make them even MORE annoying. Then trigger Events by playing nostalgia-inducing Event Cards to disrupt your opponent! The player with the most points at the end of the round claims the Location and The first to win 3 Locations wins the game! -description from the designer
2022Robert DeLeskie
2 players60 - 90 minMedium weight
2022Gavan Brown, Nate Chatellier, Manny Trembley
2 - 6 players20 - 40 minMedium weight
2018Aaron Donogh, Prospero Hall, Brian Kirk
2 - 6 players45 - 120 minMedium weight
2022Prospero Hall, Michael Mulvihill
2 - 4 players50 minMedium weight
From BoardGameGeek:
Get Off My Lawn! is the inter-generational grudge match in the form of a card game! In this game, players battle for control over the only thing that matters: A spot to hang out and chill. Whether you are an Old Geezer, shaking your fist at the sky, or a Young Punk fueled by energy drinks, you will use your generation's unique ‘foibles' to annoy your opponent so they'll leave you the heck alone! The game is played over 5 Rounds, each taking place at a unique Location. One player plays as Cantankerous Old Geezers and the other as the Rambunctious Young Punks - The decks are equally balanced. Play People Cards, representing the best of your generation, and equip generation-defining Item Cards to your people to make them even MORE annoying. Then trigger Events by playing nostalgia-inducing Event Cards to disrupt your opponent! The player with the most points at the end of the round claims the Location and The first to win 3 Locations wins the game! -description from the designer