boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
TK

TIN Kingdom: New Frontiers

2016·Robert Bartelli

1 players
10 - 20 min

From BoardGameGeek

You have been sent by the King to a lone Keep on the frontier of the kingdom. It is your task to explore the wilderness, add new lands to your fiefdom, and protect the realm from both barbarians and horrible monsters. At the start of a player turn, assign workers via roads from the Home Keep. These workers will gather resources or enable powers. The player can attempt to conquer a tile from the wilderness stack to add it to their fiefdom. Tiles have defensive values and provide resources if conquered. If the tile has a barbarian on it, and you fail to conquer it, a worker is moved to the cemetery as a casualty. When the wilderness stack runs out, a monster tile is drawn. The monster will move about the board, spoiling the tiles in the fiefdom, until the player defeats it or the monster wrecks the Home Keep. The player loses if the Home Keep is overtaken by the monster. The player will win if they defend the kingdom from the monster and points are scored based on non-spoiled resources within the fiefdom. TIN Kingdom was an entry in the 2016 Mint Tin Design Contest

TK

All videos

TIN KINGDOM Solo SetupHow to play3:06

TIN KINGDOM Solo Setup

theBiggerBen

theBiggerBen

Creators who cover this

All channels
theBiggerBen
theBiggerBen
1 video of this game

Games like this

All games

Starship Commander Solitaire

2023·Robert Bartelli, Sean Cooke, Mike Wylie, Grant Wylie

Videos
1
Creators
1
Unboxings

1 players·10 - 15 min·Light weight

Deep Space D-6

2015·Tony Go

Videos
57
Creators
42
Mostly playthroughs and reviews

1 players·30 min·Light weight

Caverna: Cave vs Cave

2017·Uwe Rosenberg

Videos
68
Creators
54
Mainly reviews

1 - 2 players·20 - 40 min·Medium weight

Perseverance: Castaway Chronicles – Episodes 1 & 2

2022·Richard Ámann, Thomas Vande Ginste, Viktor Péter, Wolf Plancke, Dávid Turczi

Videos
83
Creators
57
Mainly reviews and how-to-play

1 - 4 players·80 - 180 min·Very heavy weight

About TIN Kingdom: New Frontiers

From BoardGameGeek:

You have been sent by the King to a lone Keep on the frontier of the kingdom. It is your task to explore the wilderness, add new lands to your fiefdom, and protect the realm from both barbarians and horrible monsters. At the start of a player turn, assign workers via roads from the Home Keep. These workers will gather resources or enable powers. The player can attempt to conquer a tile from the wilderness stack to add it to their fiefdom. Tiles have defensive values and provide resources if conquered. If the tile has a barbarian on it, and you fail to conquer it, a worker is moved to the cemetery as a casualty. When the wilderness stack runs out, a monster tile is drawn. The monster will move about the board, spoiling the tiles in the fiefdom, until the player defeats it or the monster wrecks the Home Keep. The player loses if the Home Keep is overtaken by the monster. The player will win if they defend the kingdom from the monster and points are scored based on non-spoiled resources within the fiefdom. TIN Kingdom was an entry in the 2016 Mint Tin Design Contest

Designer

Robert Bartelli

Categories

Fantasy

Mechanics

Dice RollingSolo / Solitaire GameTile PlacementWorker Placement
View on BoardGameGeek ›
Home
Games
TIN Kingdom: New Frontiers
cached: 474090