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Bologna

Bologna

2026·Martin Holeksa, Robert Milička

2 players
30 min

From BoardGameGeek

Bologna, the city of towers, is shaken in the 12th and 13th centuries by the conflict between two powerful factions-the Guelfs and the Ghibellines. Within its walls, fortified palaces rise, enclosed courtyards take shape, and ever-taller family towers dominate the skyline as symbols of prestige and power. Yet the fate of the city is not decided by stone alone: the favor of the podestà, an outsider entrusted with governance and justice, can tip the balance between dominance and downfall. In Bologna, two players take on the roles of rival families striving to control the city. They gradually fill its districts with buildings, constructing houses and towers while enclosing courtyards that grant immediate influence. Each placement shapes both the current situation and future opportunities, forcing players to carefully decide when to secure courtyards, expand their presence, or invest in building higher towers. The rules are straightforward, but the tactical depth is significant. On each turn, a player places a single building in one of the districts, either as a house, a house with a study, or a tower. Houses determine control of space and courtyards, while towers decide dominance over key landmarks in each district. The first player to enter an empty district also determines its landmark, which will be scored at the end of the game. The game may end immediately if a player reaches the required level of influence through enclosed courtyards. Otherwise, final scoring combines points from courtyards with control of landmarks through tower majority. With no randomness and full control over every move, the outcome depends entirely on your decisions-will your family ultimately rule Bologna? -description from the publisher

Bologna

Watch first

Review

Bologna – Preview (english dubbing)7:53

Bologna – Preview (english dubbing)

TLAMA games - deskovky k sežrání

TLAMA games - deskovky k sežrání

Watch it played

Bologna – Let's play with game designers (EN)29:18

Bologna – Let's play with game designers (EN)

TLAMA games - deskovky k sežrání

TLAMA games - deskovky k sežrání

Which Bologna video should I watch?

Bologna has 2 videos from 1 creator: 1 review and 1 playthrough. They date from August to October 2026.

For an opinion before you buy, start with "Bologna – Preview (english dubbing)" by TLAMA games - deskovky k sežrání. To see it played, watch "Bologna – Let's play with game designers (EN)" by TLAMA games - deskovky k sežrání.

If you like it, try Orichalcum, Winter, Race to the New Found Land or Flamecraft Duals, which share several of its mechanics.

All videos

Bologna – Preview (english dubbing)Review7:53

Bologna – Preview (english dubbing)

TLAMA games - deskovky k sežrání

TLAMA games - deskovky k sežrání

Bologna – Let's play with game designers (EN)Playthrough29:18

Bologna – Let's play with game designers (EN)

TLAMA games - deskovky k sežrání

TLAMA games - deskovky k sežrání

Creators who cover this

All channels
TLAMA games - deskovky k sežrání
TLAMA games - deskovky k sežrání
2 videos of this game

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About Bologna

From BoardGameGeek:

Bologna, the city of towers, is shaken in the 12th and 13th centuries by the conflict between two powerful factions-the Guelfs and the Ghibellines. Within its walls, fortified palaces rise, enclosed courtyards take shape, and ever-taller family towers dominate the skyline as symbols of prestige and power. Yet the fate of the city is not decided by stone alone: the favor of the podestà, an outsider entrusted with governance and justice, can tip the balance between dominance and downfall. In Bologna, two players take on the roles of rival families striving to control the city. They gradually fill its districts with buildings, constructing houses and towers while enclosing courtyards that grant immediate influence. Each placement shapes both the current situation and future opportunities, forcing players to carefully decide when to secure courtyards, expand their presence, or invest in building higher towers. The rules are straightforward, but the tactical depth is significant. On each turn, a player places a single building in one of the districts, either as a house, a house with a study, or a tower. Houses determine control of space and courtyards, while towers decide dominance over key landmarks in each district. The first player to enter an empty district also determines its landmark, which will be scored at the end of the game. The game may end immediately if a player reaches the required level of influence through enclosed courtyards. Otherwise, final scoring combines points from courtyards with control of landmarks through tower majority. With no randomness and full control over every move, the outcome depends entirely on your decisions-will your family ultimately rule Bologna? -description from the publisher

Designers

Martin Holeksa, Robert Milička

Artist

Mihajlo Dimitrievski

Publisher

TLAMA games

Categories

Abstract StrategyCity BuildingMedieval

Mechanics

Area Majority / InfluencePattern BuildingRaceSudden Death Ending
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