SIX SEVEN wOAOw

2026Hims Chu

2 - 7 players
6 - 7 min

From BoardGameGeek

SIX SEVEN wOAOw is a simple yet chaotic card game. Whenever someone plays "SIX","SEVEN",or"SIX SEVEN",it creates a strange reaction that pills everyone in - though no one really knows why. As the game goes on, players fall into a meaningless but hilarious loop. Gameplay Players take turns clockwise until only one has cards remaining. The starting player may play 1 to 3 cards of the same or consecutive points (1–10, max 67). Subsequent players must play the same number of cards with equal or higher value, or pass. When playing a special card, its effect is immediately triggered. If all other players pass after a play, the last player to play wins the round. The winner takes one face-up card from their last play as a reward and may claim a "Six Seven" token if they hold the most (or tied) reward cards of that color. All played cards are discarded, and a new round begins. End of a Round When a player runs out of cards, they earn a "2 points" token. The second player out earns a "1 point" token. The game continues until all but one player are out of cards; the last player gets a "-1" marker. End of the Game After 3 rounds, total points are calculated: 1 point per reward card, 1 per "Six Seven" token, plus score tokens. The highest score wins; ties are broken by the number of "Six Seven" tokens.

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About SIX SEVEN wOAOw

From BoardGameGeek:

SIX SEVEN wOAOw is a simple yet chaotic card game. Whenever someone plays "SIX","SEVEN",or"SIX SEVEN",it creates a strange reaction that pills everyone in - though no one really knows why. As the game goes on, players fall into a meaningless but hilarious loop. Gameplay Players take turns clockwise until only one has cards remaining. The starting player may play 1 to 3 cards of the same or consecutive points (1–10, max 67). Subsequent players must play the same number of cards with equal or higher value, or pass. When playing a special card, its effect is immediately triggered. If all other players pass after a play, the last player to play wins the round. The winner takes one face-up card from their last play as a reward and may claim a "Six Seven" token if they hold the most (or tied) reward cards of that color. All played cards are discarded, and a new round begins. End of a Round When a player runs out of cards, they earn a "2 points" token. The second player out earns a "1 point" token. The game continues until all but one player are out of cards; the last player gets a "-1" marker. End of the Game After 3 rounds, total points are calculated: 1 point per reward card, 1 per "Six Seven" token, plus score tokens. The highest score wins; ties are broken by the number of "Six Seven" tokens.

Designer

Hims Chu

Categories

Card Game

Mechanics

Hand ManagementLadder ClimbingScore-and-Reset Game
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