2015Hermann Luttmann
- Videos
- 20
- Creators
- 9
1 - 2 players180 minHeavy weight

2026Mike Wimple
From BoardGameGeek
The Confederate's 1864 Maryland Campaign, led by Lieutenant General Jubal Early, was designed to draw Union forces away from the siege of Petersburg, Virginia and pose a possible threat to Washington. On the morning of July 9, 1864 Early was in Frederick Maryland, ready to cross the Monocacy River and drive toward a lightly defended Washington. Opposing him was Union General Lew Wallace. Wallace put together a hurried defense using any available troops who delayed the Confederate offensive towards Washington long enough that battle hardened forces from Grant's Army were able to reach the city and bolster its defenses. These additional forces proved sufficient to repel the threat to the city. Thus, the ensuing Battle of Monocacy Junction has been referred to by many historians as “The battle that saved Washington”. Early Threatens Washington includes one introductory and two full battle scenarios. The all-day full battle scenario allows players to try various strategies for clearing the Georgetown Pike. Do you try Early's plan of forcing his way across the Wooden and Railroad bridges while feigning interest in the other crossings or some other, more clever method? The half-day full battle scenario allows players to play out Early's plan as it actually unfolded, ignoring the morning actions, and focusing on the afternoon climax of the battle. Even though the Union is outnumbered by the Confederates, the situation is balanced and offers tough choices for both players. The thirteenth game in Revolution Games' popular Blind Swords system, Early Threatens Washington provides an immersive experience of tactical American Civil War combat without a heavy rules load. The game can be enjoyed solitaire, two-player or multi-player. -description from the publisher
Early Threatens Washington: The Battle of Monocacy Junction, July 9 1864 has 4 videos from 3 creators: 1 how-to-play guide, 1 playthrough and 2 unboxings. They date from July to September 2026.
To learn the rules, start with "Early Threatens Washington Gameplay Overview | American Civil War Board Game | Wargame" by Zilla Blitz, which runs 36 min.
To see it played, watch "Let's Play! Early Threatens Washington: The Battle of Monocacy Junction, July 9 1864 | SOLO GAMEPLAY" by Wayne Hansen.
If you like it, try Stonewall's Sword: The Battle of Cedar Mountain, Battles of Napoleon: Volume I – EYLAU 1807, World At War 85: Storming the Gap or Kernstown, which share several of its mechanics.
2015Hermann Luttmann
1 - 2 players180 minHeavy weight
2024Uwe Walentin
2 players180 - 720 minHeavy weight
2019Matt Lohse, Keith Tracton
1 - 2 players60 - 120 minHeavy weight
2019Claude Whalen
1 - 2 players120 - 480 minHeavy weight
From BoardGameGeek:
The Confederate's 1864 Maryland Campaign, led by Lieutenant General Jubal Early, was designed to draw Union forces away from the siege of Petersburg, Virginia and pose a possible threat to Washington. On the morning of July 9, 1864 Early was in Frederick Maryland, ready to cross the Monocacy River and drive toward a lightly defended Washington. Opposing him was Union General Lew Wallace. Wallace put together a hurried defense using any available troops who delayed the Confederate offensive towards Washington long enough that battle hardened forces from Grant's Army were able to reach the city and bolster its defenses. These additional forces proved sufficient to repel the threat to the city. Thus, the ensuing Battle of Monocacy Junction has been referred to by many historians as “The battle that saved Washington”. Early Threatens Washington includes one introductory and two full battle scenarios. The all-day full battle scenario allows players to try various strategies for clearing the Georgetown Pike. Do you try Early's plan of forcing his way across the Wooden and Railroad bridges while feigning interest in the other crossings or some other, more clever method? The half-day full battle scenario allows players to play out Early's plan as it actually unfolded, ignoring the morning actions, and focusing on the afternoon climax of the battle. Even though the Union is outnumbered by the Confederates, the situation is balanced and offers tough choices for both players. The thirteenth game in Revolution Games' popular Blind Swords system, Early Threatens Washington provides an immersive experience of tactical American Civil War combat without a heavy rules load. The game can be enjoyed solitaire, two-player or multi-player. -description from the publisher
Designer
Mike Wimple
Artists
Edmund Hudson, Charles Kibler, Mark Mahaffey, Keith Rocco
Publisher
Revolution Games (II)
Categories
Mechanics