boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
The Thing That Should Not Be

The Thing That Should Not Be

2026·Andy Nicholas

1 players
30 - 60 min

From BoardGameGeek

In the fog-shrouded town of Mirefall Reach, something ancient has awoken. What was once a quiet coastal settlement has become a place of whispers, missing persons, and impossible geometries. The locals speak of shadows that move against the wind, of dreams that bleed into waking hours, and of doors that should not be. You are an investigator-one of the few who still dares to seek the truth-drawn here by cryptic letters and half-forgotten folklore. Armed with little more than a notebook, a revolver, and dwindling sanity, you must uncover the source of the corruption before the town is swallowed entirely by forces older than humanity itself. Your task is grim but clear: locate the cursed sites where the veil between worlds has grown thin and “close” them. Each location-whether it be the overgrown cemetery, the abandoned Hospital, or the Sanatorium, whose halls hold unspeakable things. By confronting the horrors that dwell within and performing the necessary rites, you can weaken the growing influence of the Great Old Ones. But every step deeper into the town's secrets comes at a cost. Sanity frays, resolve is eroded, and the very fabric of reality begins to tear. Your final destination is ‘The Pit' from which The Thing That Should Not Be will awaken. You need to stop it before “it” does… In this game, you are not a hero of legend. You are a desperate soul fighting against the inevitable. The dice you roll are your fragile tools and fleeting moments of clarity in a world sliding into cosmic madness. Will you seal enough locations, grab the spell book and close The Pit to delay the awakening… or will you, like so many before you, become another footnote in the continuing nightmare? -description from the designer

The Thing That Should Not Be

All videos

PnP of the Week 15 The Thing That Should Not Be solo card gamePlaythrough17:23

PnP of the Week 15 The Thing That Should Not Be solo card game

Out of the Box [Board Games]

Out of the Box [Board Games]

Creators who cover this

All channels
Out of the Box [Board Games]
Out of the Box [Board Games]
1 video of this game

Games like this

All games

Hoplomachus: Victorum

2023·Josh J. Carlson, Adam Carlson, Logan Giannini

Videos
114
Creators
54
Mostly playthroughs and reviews

1 players·60 - 90 min·Heavy weight

20 Strong

2023·Josh J. Carlson

Videos
112
Creators
57
Mostly playthroughs and reviews

1 players·30 - 40 min·Medium weight

The Drifter

2019·Ken Kennedy

Videos
27
Creators
19
Mostly playthroughs and reviews

1 players·15 - 80 min·Light weight

Adventurer

2025·Ken Kennedy

Videos
23
Creators
10
Mostly playthroughs

1 players·15 - 80 min·Medium weight

About The Thing That Should Not Be

From BoardGameGeek:

In the fog-shrouded town of Mirefall Reach, something ancient has awoken. What was once a quiet coastal settlement has become a place of whispers, missing persons, and impossible geometries. The locals speak of shadows that move against the wind, of dreams that bleed into waking hours, and of doors that should not be. You are an investigator-one of the few who still dares to seek the truth-drawn here by cryptic letters and half-forgotten folklore. Armed with little more than a notebook, a revolver, and dwindling sanity, you must uncover the source of the corruption before the town is swallowed entirely by forces older than humanity itself. Your task is grim but clear: locate the cursed sites where the veil between worlds has grown thin and “close” them. Each location-whether it be the overgrown cemetery, the abandoned Hospital, or the Sanatorium, whose halls hold unspeakable things. By confronting the horrors that dwell within and performing the necessary rites, you can weaken the growing influence of the Great Old Ones. But every step deeper into the town's secrets comes at a cost. Sanity frays, resolve is eroded, and the very fabric of reality begins to tear. Your final destination is ‘The Pit' from which The Thing That Should Not Be will awaken. You need to stop it before “it” does… In this game, you are not a hero of legend. You are a desperate soul fighting against the inevitable. The dice you roll are your fragile tools and fleeting moments of clarity in a world sliding into cosmic madness. Will you seal enough locations, grab the spell book and close The Pit to delay the awakening… or will you, like so many before you, become another footnote in the continuing nightmare? -description from the designer

Designer

Andy Nicholas

Publisher

Self-published

Categories

Horror

Mechanics

Dice RollingSolo / Solitaire Game
View on BoardGameGeek ›
Home
Games
The Thing That Should Not Be
cached: 470544