2025Nicole Clark, MacKayla Clark
- Videos
- 16
- Creators
- 8
2 - 5 players20 - 30 min

2027Nicole Clark
From BoardGameGeek
In 'King's Favor', noble dogs scheme for royal approval by meticulously managing the kingdom's treasury and outmaneuvering rivals with timely Royal Decrees. Deploy secret Little Bird agents to grant a once-per-game power, adding courtly mischief, clever twists, and just the right amount of royal sabotage. Royal Decrees create mayhem or leverage for players. The object of the game is to have the lowest points at the end of the game. King's Favor is typically played over 11 rounds, though players may agree to play fewer rounds. Each round increases by 1 card, ending with 11 cards in the final round. During each round, players try to lower the points in their hand to zero by collecting sets (minimum 3 cards) or runs (minimum 3 cards of the same suit). To go out, all cards in your hand must be part of sets or runs. If someone succeeds, they declare, “I'm out!” and everyone else has one last turn before tallying their score. The player with the fewest points at the end wins the game. Whoever goes out each round earns a “favor” from the King, which can be saved as VP for the end or used during a round to turn the tables. -description from the designer
King's Favor: If It Pleases Your Majesty has 2 videos from 1 creator: 1 review and 1 how-to-play guide. They date from June 2026.
To learn the rules, start with "How to Play King's Favor - overview" by Castle Clark Games, which runs 4 min.
For an opinion before you buy, start with "Review of Kings Favor by Nikki of Dice 'N Decks" by Castle Clark Games.
If you like it, try Haunted Halloween: The Trick-or-Treat Game, also by Nicole Clark, or Munchkin, Monopoly Deal Card Game and Unstable Unicorns, which share several of its mechanics.
2025Nicole Clark, MacKayla Clark
2 - 5 players20 - 30 min
2001Steve Jackson (I)
3 - 6 players60 - 120 minLight weight
2008Katharine Chapman
2 - 5 players15 minLight weight
2017Ramy Badie
2 - 8 players30 - 60 minLight weight
From BoardGameGeek:
In 'King's Favor', noble dogs scheme for royal approval by meticulously managing the kingdom's treasury and outmaneuvering rivals with timely Royal Decrees. Deploy secret Little Bird agents to grant a once-per-game power, adding courtly mischief, clever twists, and just the right amount of royal sabotage. Royal Decrees create mayhem or leverage for players. The object of the game is to have the lowest points at the end of the game. King's Favor is typically played over 11 rounds, though players may agree to play fewer rounds. Each round increases by 1 card, ending with 11 cards in the final round. During each round, players try to lower the points in their hand to zero by collecting sets (minimum 3 cards) or runs (minimum 3 cards of the same suit). To go out, all cards in your hand must be part of sets or runs. If someone succeeds, they declare, “I'm out!” and everyone else has one last turn before tallying their score. The player with the fewest points at the end wins the game. Whoever goes out each round earns a “favor” from the King, which can be saved as VP for the end or used during a round to turn the tables. -description from the designer
Designer
Nicole Clark
Publisher
Castle Clark, LLC.
Mechanics