Chinatown

Chinatown

1999Karsten Hartwig

3 - 5 players
60 min
2.2/5 weight

From BoardGameGeek

This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations. This game is #2 in the Alea big box series.

Creators who cover this

Mel's Board Game Room
Mel's Board Game Room
2 videos of this game

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About Chinatown

From BoardGameGeek:

This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations. This game is #2 in the Alea big box series.

Designer

Karsten Hartwig

Artists

Mathieu Leyssenne, Franz Vohwinkel

Categories

City BuildingEconomicNegotiation

Mechanics

EnclosureIncomeInvestmentNegotiation
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