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Grimm Delve

Grimm Delve

2026·Raoul Schaupp

1 players
5 - 20 min

From BoardGameGeek

The trading post of Furha is in flames. Thick smoke hangs in the air, burned out market stalls and lifeless bodies bear witness to the massacre that took place here. Many traders were killed, others fled in panic. The bandits looted everything they could carry and retreated to their hideout at Garnet Mountain. You are an assassin in the service of Star Money, a shadowy figure devoted to purging evil from the land. Your mission is clear: infiltrate the bandits' hideout and kill their leader, Torben. Grimm Delve is a solo Roll & Write game in which you explore an evergrowing, dangerous cave system. Step by step, new chambers emerge from the darkness as you push deeper into the hideout. Each round represents a careful advance: you chart rooms connected to your current location, move into unexplored territory, face whatever dangers or opportunities await within, and then extend the twisting corridors even further into the mountain. Along the way, you will fight bandits, gather equipment, and struggle to preserve both your life and the light of your torch. Victory comes only if you defeat the bandit leader lurking within the depths. Failure awaits if your wounds become fatal, if your torchlight fades and leaves you lost in the darkness, or if the cave itself defeats you-when no undiscovered room remains to be entered, your hunt comes to an end. Descend carefully. Every step may bring you closer to Torben… or to your own demise. -description from the designer

Grimm Delve

All videos

Grimm Delve - Rules VideoHow to play16:33

Grimm Delve - Rules Video

Raoul Schaupp

Raoul Schaupp

Creators who cover this

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Raoul Schaupp
Raoul Schaupp
1 video of this game

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About Grimm Delve

From BoardGameGeek:

The trading post of Furha is in flames. Thick smoke hangs in the air, burned out market stalls and lifeless bodies bear witness to the massacre that took place here. Many traders were killed, others fled in panic. The bandits looted everything they could carry and retreated to their hideout at Garnet Mountain. You are an assassin in the service of Star Money, a shadowy figure devoted to purging evil from the land. Your mission is clear: infiltrate the bandits' hideout and kill their leader, Torben. Grimm Delve is a solo Roll & Write game in which you explore an evergrowing, dangerous cave system. Step by step, new chambers emerge from the darkness as you push deeper into the hideout. Each round represents a careful advance: you chart rooms connected to your current location, move into unexplored territory, face whatever dangers or opportunities await within, and then extend the twisting corridors even further into the mountain. Along the way, you will fight bandits, gather equipment, and struggle to preserve both your life and the light of your torch. Victory comes only if you defeat the bandit leader lurking within the depths. Failure awaits if your wounds become fatal, if your torchlight fades and leaves you lost in the darkness, or if the cave itself defeats you-when no undiscovered room remains to be entered, your hunt comes to an end. Descend carefully. Every step may bring you closer to Torben… or to your own demise. -description from the designer

Designer

Raoul Schaupp

Artist

Raoul Schaupp

Publisher

Wooden Tree Games

Categories

AdventureDiceFantasyBooks & Novels

Mechanics

Dice RollingGrid MovementRoll & Write / Paper-and-PencilArea Movement
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Grimm Delve
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