2025Derek Schraner
- Videos
- 4
- Creators
- 2
1 players10 - 660 min

2026Derek Schraner
From BoardGameGeek
Some plans were made to be broken… Claw your way from low-level operative to master strategist in The Break System, a solo heist adventure. Scout, negotiate, infiltrate, and (hopefully) escape! Every decision shapes your experience. How will you manage your timeline? How will you spend your loot? Do you have what it takes? You won't be without resources. The Spring Break prequel story is included with new annotations to guide your early steps. Key moments reveal their mechanics and show how chance and choice shape a mission. You don't need to study the rules upfront; they're introduced gradually. Take it slow or jump ahead. In this heist, you call the shots. Beyond the tutorial, the full Break system offers a self-paced framework for roll-and-write campaigns of increasing challenge. Six-sided dice and tactical decisions keep you on your toes, while you track your progress, building your reputation. Even failure isn't the end; here, learning beats luck. Adapt your plans and carry on to master the art of the steal. In The Break System, the end is just a beginning. -description from the designer
The Break System: solo roguelite heist game has 4 videos from 2 creators: 1 review, 1 how-to-play guide, 1 playthrough and 1 unboxing. They date from May to June 2026.
To learn the rules, start with "The Break System QUICKSTART: Learn as You Play" by Lockdown Ludonaut, which runs 18 min.
For an opinion before you buy, start with "Coffee with Kilroy - The Break System (Schraner) + Bonus!" by KilroyWasHere. To see it played, watch "The Break System PLAYTHROUGH: 5 Heist Minigames in Action" by Lockdown Ludonaut.
If you like it, try Operation CanCon: Canadian Eighties Music Shopping Gamebook, The Winter Mission: A Break System Gamebook, The Fall Affair: A Break System Gamebook and Hikikomori, also by Derek Schraner.
2025Derek Schraner
1 players10 - 660 min
2025Derek Schraner
1 players5 - 300 min
2025Derek Schraner
1 players5 - 300 min
From BoardGameGeek:
Some plans were made to be broken… Claw your way from low-level operative to master strategist in The Break System, a solo heist adventure. Scout, negotiate, infiltrate, and (hopefully) escape! Every decision shapes your experience. How will you manage your timeline? How will you spend your loot? Do you have what it takes? You won't be without resources. The Spring Break prequel story is included with new annotations to guide your early steps. Key moments reveal their mechanics and show how chance and choice shape a mission. You don't need to study the rules upfront; they're introduced gradually. Take it slow or jump ahead. In this heist, you call the shots. Beyond the tutorial, the full Break system offers a self-paced framework for roll-and-write campaigns of increasing challenge. Six-sided dice and tactical decisions keep you on your toes, while you track your progress, building your reputation. Even failure isn't the end; here, learning beats luck. Adapt your plans and carry on to master the art of the steal. In The Break System, the end is just a beginning. -description from the designer
Designer
Derek Schraner
Artist
Derek Schraner
Publisher
Self-published
Mechanics