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Magic Wands

Magic Wands

2026·Ryusei Nakata

2 - 5 players
30 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In Magic Wands, power is always within reach, if you know when to trade, when to hold, and when to strike. Compete to collect the most powerful wands by navigating a dynamic market where every exchange can shift the balance of the game. Using the wands in your hand as currency, you'll acquire stronger and more valuable ones, building a collection that grows in both strength and strategic potential. Each wand offers unique abilities that can accelerate your progress, disrupt your opponents, or open the door to even greater power. Timing is everything: claim the right wand at the right moment, or remove key options from the market before others can seize them. With every decision, your hand evolves, forcing you to adapt your strategy and stay one step ahead. Smart management, tactical exchanges, and well-timed moves will determine who rises above the rest. In the end, only one player will wield the most powerful wands.

Magic Wands

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How to Play Magic WandsHow to play3:56

How to Play Magic Wands

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About Magic Wands

From BoardGameGeek:

In Magic Wands, power is always within reach, if you know when to trade, when to hold, and when to strike. Compete to collect the most powerful wands by navigating a dynamic market where every exchange can shift the balance of the game. Using the wands in your hand as currency, you'll acquire stronger and more valuable ones, building a collection that grows in both strength and strategic potential. Each wand offers unique abilities that can accelerate your progress, disrupt your opponents, or open the door to even greater power. Timing is everything: claim the right wand at the right moment, or remove key options from the market before others can seize them. With every decision, your hand evolves, forcing you to adapt your strategy and stay one step ahead. Smart management, tactical exchanges, and well-timed moves will determine who rises above the rest. In the end, only one player will wield the most powerful wands.

Designer

Ryusei Nakata

Artist

Natàlia Romero

Publisher

Batusaki

Categories

Card GameFantasy

Mechanics

DraftingEnd Game BonusesHand Management
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Magic Wands
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