2025Ty McDonald
- Videos
- 22
- Creators
- 10
1 - 2 players30 - 60 minMedium weight

2026Olivier Rayé-Lalonde
From BoardGameGeek
A competitive 2-5 player deck building card game where you control dinosaurs, outplay rivals and score big! Rawr is a deck-building game in which alien factions mind control dinosaurs to win the war on prehistoric Earth. Your dinosaurs remain in play over multiple turns, eating prey or scoring points thanks to their ongoing presence. Keep your dinosaurs alive from turn to turn to benefit from their start of turn ⌛effect! But fear not, once eliminated they are discarded, which means you will be able to put them back in play. During setup, choose one of the 5 collections to customize your experience. Shuffle it with the base cards to create the central card river, from which players may obtain new cards. A lot of 5 primitive cards are always present every game, regardless of chosen collection. The game ends when a player has reached or surpassed the target score. Everyone plays the same number of turns, then we tally the score and the highest scoring alien faction wins! -description from the publisher
Rawr: The Deck Building Game has 2 videos from 2 creators: 2 how-to-play guides. They date from March to August 2026.
If you like it, try The Last Command, Star Scrappers: Cave-in, Star Realms or Volfyirion, which share several of its mechanics.
2025Ty McDonald
1 - 2 players30 - 60 minMedium weight
2018Filip Miłuński, Jan Zalewski
2 - 4 players45 - 75 minMedium weight
2014Robert Dougherty, Darwin Kastle
2 players20 minLight weight
2019Federico Tini, Alessandro Veracchi
1 - 2 players15 - 30 minMedium weight
From BoardGameGeek:
A competitive 2-5 player deck building card game where you control dinosaurs, outplay rivals and score big! Rawr is a deck-building game in which alien factions mind control dinosaurs to win the war on prehistoric Earth. Your dinosaurs remain in play over multiple turns, eating prey or scoring points thanks to their ongoing presence. Keep your dinosaurs alive from turn to turn to benefit from their start of turn ⌛effect! But fear not, once eliminated they are discarded, which means you will be able to put them back in play. During setup, choose one of the 5 collections to customize your experience. Shuffle it with the base cards to create the central card river, from which players may obtain new cards. A lot of 5 primitive cards are always present every game, regardless of chosen collection. The game ends when a player has reached or surpassed the target score. Everyone plays the same number of turns, then we tally the score and the highest scoring alien faction wins! -description from the publisher
Designer
Olivier Rayé-Lalonde
Publisher
Prochain Tour
Categories
Mechanics