2025Pablo Clark
- Videos
- 58
- Creators
- 44
1 - 4 players60 - 120 minHeavy weight

2027Pablo Clark
From BoardGameGeek
Annulet is a 1-4 player strategy game set in the world of The Old King's Crown. A game which conjures the feeling of playing an ancient game, whether in a bustling tavern or stately hall, complete with tactile components made of wood, cloth and stone. All designed to transport you to a place in that fantastical land. Players will compete for initiative each round, as they vie to draft cards from the river to create their kingdoms, whether they be lands, characters or annulets. Lands create valuable sets, characters alter the lands on which they are placed allowing for creative scoring opportunities, and finally, annulets provide precious stones which provide a currency for extra actions, as well as an end game bonus. As players weigh scoring for crowns and gaining action economy enhancing stones, they'll also have access to a personal supply of fate cards, whose special abilities allow for shifts in momentum and control. Meanwhile ever-present tale cards, which represent the storied history of the kingdom and its game, will alter the very rules for the whole table, meaning that no two matches of Annulet will play out the same. -description from designer
Annulet has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from March 2026.
To learn the rules, start with "Annulet - Solo Mode Overview and Playthrough" by GreenyRob, which runs 51 min.
For an opinion before you buy, start with "Annulet - The New Old Kings Crown Game!" by Lord of the Board.
If you like it, try The Old King's Crown, also by Pablo Clark, or Ohanami, Star Wars: Bounty Hunters and Up or Down?, which share several of its mechanics.
2025Pablo Clark
1 - 4 players60 - 120 minHeavy weight
2024Frédéric Henry
2 - 6 players20 minLight weight
2024Michael Kiesling, Wolfgang Kramer
2 - 6 players30 minLight weight
From BoardGameGeek:
Annulet is a 1-4 player strategy game set in the world of The Old King's Crown. A game which conjures the feeling of playing an ancient game, whether in a bustling tavern or stately hall, complete with tactile components made of wood, cloth and stone. All designed to transport you to a place in that fantastical land. Players will compete for initiative each round, as they vie to draft cards from the river to create their kingdoms, whether they be lands, characters or annulets. Lands create valuable sets, characters alter the lands on which they are placed allowing for creative scoring opportunities, and finally, annulets provide precious stones which provide a currency for extra actions, as well as an end game bonus. As players weigh scoring for crowns and gaining action economy enhancing stones, they'll also have access to a personal supply of fate cards, whose special abilities allow for shifts in momentum and control. Meanwhile ever-present tale cards, which represent the storied history of the kingdom and its game, will alter the very rules for the whole table, meaning that no two matches of Annulet will play out the same. -description from designer
Designer
Pablo Clark
Artist
Pablo Clark
Publisher
Eerie Idol Games
Mechanics