2024Ellie Dix
- Videos
- 4
- Creators
- 4
1 - 6 players20 - 30 minLight weight

2026Ellie Dix
Mostly how-to-play. Seeker of Spells is covered on BoardGameVideo.com by 2 reviews and 5 how-to-play guides.
From BoardGameGeek
In the heart of the Enchanted Sporewood, mushroom wizards sprout from ancient fungi once every hundred years to compete in the Grand Mycelium Games-a magical contest of wits, stealth, and spellcraft. Each player guides a pair of wizards across the ever-shifting forest floor, secretly choosing cardinal directions to move, outmaneuver rivals, and collect powerful spellbooks. Every book added to your stack increases your magical prestige-but no collection is ever safe. Crafty opponents can pilfer your hard-earned tomes, and special powers earned along the way can open unexpected opportunities. As the forest twists, paths change, and opportunities appear and vanish, players must balance timing, positioning, and a little daring to stay ahead. When the spores settle, the wizard with the most valuable spellbook collection wins the Grand Mycelium Games! -description from the publisher
Seeker of Spells has 7 videos from 5 creators: 2 reviews and 5 how-to-play guides. They date from April to September 2026.
To learn the rules, start with "Seeker Of Spells How To Play" by Watch It Played, which runs 17 min. For a quicker teach, "How to play Seeker of Spells" by Triple S Games runs 6 min.
For an opinion before you buy, start with "Seeker of Spells Live Play" by The Dice Tower.
If you like it, try Digsaw, A Midsummer Night's Fayre, Threaded: A Game of Needles and Points and Skullduggery, also by Ellie Dix.
Triple S Games
4 of 5
2024Ellie Dix
1 - 6 players20 - 30 minLight weight
2024Ellie Dix
2 - 5 players25 - 40 minLight weight
2026Ellie Dix
2 - 5 players30 - 45 minMedium weight
From BoardGameGeek:
In the heart of the Enchanted Sporewood, mushroom wizards sprout from ancient fungi once every hundred years to compete in the Grand Mycelium Games-a magical contest of wits, stealth, and spellcraft. Each player guides a pair of wizards across the ever-shifting forest floor, secretly choosing cardinal directions to move, outmaneuver rivals, and collect powerful spellbooks. Every book added to your stack increases your magical prestige-but no collection is ever safe. Crafty opponents can pilfer your hard-earned tomes, and special powers earned along the way can open unexpected opportunities. As the forest twists, paths change, and opportunities appear and vanish, players must balance timing, positioning, and a little daring to stay ahead. When the spores settle, the wizard with the most valuable spellbook collection wins the Grand Mycelium Games! -description from the publisher
Designer
Ellie Dix
Publisher
MindWare
Categories
Mechanics