
2026Raul Lopez Gamiz
From BoardGameGeek
The goal is simple: be the last one standing. Each player must manage the Revolver tokens and their three Skill tokens. The Skill tokens represent both the player's abilities and their remaining lives, which they must preserve to stay in the game. This game is not for the faint of heart... On your turn, either shoot (the stack of tokens has 7 "clicks" and 1 "bang!") or activate one of your 3 skills (which will be turned face down). Skills can range from passing the turn to another person and reordering the stack of shots to cancelling another skill or making someone shoot twice. If you reveal a "click" when shooting, you will turn one of your skill tokens face up. If you reveal a "bang!", you will lose one of your face-up skill tokens. A player will be eliminated if they reveal a "bang!" and all their tokens are face down or if they have no tokens left... until only one player remains. Your head makes all the decisions, but your heart has the final say.
Ruleta Rusa has 3 videos from 2 creators: 2 reviews and 1 how-to-play guide. They date from March to September 2026.
To learn the rules, start with "Ruleta Rusa - How to play" by GDM GAMES, which runs 7 min.
For an opinion before you buy, start with "6 Spiel releases reviewed in 18 minutes!" by Board Gaming Ramblings.
If you like it, try Looping, also by Raul Lopez Gamiz, or Wonder Woods, BANG! and Perudo, which share several of its mechanics.
2002Emiliano Sciarra
4 - 7 players20 - 40 minLight weight
Richard Borg
2 - 10 players15 - 30 minLight weight
From BoardGameGeek:
The goal is simple: be the last one standing. Each player must manage the Revolver tokens and their three Skill tokens. The Skill tokens represent both the player's abilities and their remaining lives, which they must preserve to stay in the game. This game is not for the faint of heart... On your turn, either shoot (the stack of tokens has 7 "clicks" and 1 "bang!") or activate one of your 3 skills (which will be turned face down). Skills can range from passing the turn to another person and reordering the stack of shots to cancelling another skill or making someone shoot twice. If you reveal a "click" when shooting, you will turn one of your skill tokens face up. If you reveal a "bang!", you will lose one of your face-up skill tokens. A player will be eliminated if they reveal a "bang!" and all their tokens are face down or if they have no tokens left... until only one player remains. Your head makes all the decisions, but your heart has the final say.
Designer
Raul Lopez Gamiz
Publisher
GDM Games
Categories
Mechanics