2025Christian Lonsing, Michael Palm, Markus Plötz, Lukas Zach
- Videos
- 21
- Creators
- 10
1 - 6 players45 - 180 minMedium weight

2026Ethan Hudgens, Christopher Pinch, Jordan Richer
Mainly reviews and unboxings. One Last Fight is covered on BoardGameVideo.com by 2 reviews, 1 how-to-play guides, 1 recorded sessions, 2 unboxings, and 1 other video.
From BoardGameGeek
One Last Fight is a card-driven roguelike, GM-less roleplaying game where 1 to 4 players take on the role of doomed adventurers on theit final quest to defeat their ultimate Nemesis or die trying. Players create their own adventurer's backstories, establish the story of their Nemesis, and work together to overcome a gauntlet of Challenges 8both physical and personal) until they find themselves in their Nemesis' Lair. There the adventurers meet their fate and battle their nemesis head to head.
One Last Fight has 7 videos from 7 creators: 2 reviews, 1 how-to-play guide, 1 playthrough, 2 unboxings and 1 other video. They date from 2024 to July 2026.
To learn the rules, start with "One Last Fight - Kickstarter Heavy Metal Edition & Illuminate Expansion | How To Play" by Roll For Role, which runs 1 h 55 min.
For an opinion before you buy, start with "One Last Fight | Rogue-Like Card Drive RPG | Solo Actual-Play & Overview" by TheGrouchCouch. To see it played, watch "One Last Fight Gameplay | A Roleplaying Board Game" by PixelCircus.
If you like it, try Aventuria: Chalices of Power, Dungeon Crusade: Book I – Genesis of Evil, Warhammer Quest or Tainted Grail: Kings of Ruin, which share several of its mechanics.
2025Christian Lonsing, Michael Palm, Markus Plötz, Lukas Zach
1 - 6 players45 - 180 minMedium weight
2020Rodger Deering
1 - 12 players180 - 600 minHeavy weight
1995Andy Jones
1 - 4 players120 minMedium weight
2024Andrzej Betkiewicz, Michał Lach, Krzysztof Piskorski, Konrad Sulżycki
1 - 4 players90 - 120 minHeavy weight
From BoardGameGeek:
One Last Fight is a card-driven roguelike, GM-less roleplaying game where 1 to 4 players take on the role of doomed adventurers on theit final quest to defeat their ultimate Nemesis or die trying. Players create their own adventurer's backstories, establish the story of their Nemesis, and work together to overcome a gauntlet of Challenges 8both physical and personal) until they find themselves in their Nemesis' Lair. There the adventurers meet their fate and battle their nemesis head to head.
Designers
Ethan Hudgens, Christopher Pinch, Jordan Richer
Artist
Samantha Rustle
Publisher
Hit Point Press
Mechanics