LEGO: NINJAGO – Destiny's Bounty Adventures

LEGO: NINJAGO – Destiny's Bounty Adventures

2026Jonas Resting-Jeppesen

2 - 4 players
30 - 45 min
1.0/5 weight

From BoardGameGeek

LEGO: NINJAGO – Destiny's Bounty Adventures is a co-operative family board game in which you and your fellow ninja will go on thrilling adventures, facing serpents, pirates...and even a bewildered postman. In the game, villains are attacking the great ship Destiny's Bounty, and the ninja must defend their ship! To defeat the villains, you must unlock your ninja potential. Upgrade your skills and work together with your fellow ninja using your unique abilities to thwart the villains' plans to conquer the ship. In more detail, at the beginning of the game, you choose an adventure. Each adventure has a different difficulty and set-up and brings plot twists, making players adapt and approach each adventure in different ways. The villains try to reach the important areas of the ship, and if they do, you add the villains to the villain track. If this track is ever full, the ninja lose the game. To win, the ninja do things like drink tea, read comic books, and defeat villains. As they do that, their victory tracks fill and unlock upgrades in the form of better spinjitzu and potential cards that give a character specific abilities. Which cards you choose and how you co-operate will be essential to winning.

Creators who cover this

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About LEGO: NINJAGO – Destiny's Bounty Adventures

From BoardGameGeek:

LEGO: NINJAGO – Destiny's Bounty Adventures is a co-operative family board game in which you and your fellow ninja will go on thrilling adventures, facing serpents, pirates...and even a bewildered postman. In the game, villains are attacking the great ship Destiny's Bounty, and the ninja must defend their ship! To defeat the villains, you must unlock your ninja potential. Upgrade your skills and work together with your fellow ninja using your unique abilities to thwart the villains' plans to conquer the ship. In more detail, at the beginning of the game, you choose an adventure. Each adventure has a different difficulty and set-up and brings plot twists, making players adapt and approach each adventure in different ways. The villains try to reach the important areas of the ship, and if they do, you add the villains to the villain track. If this track is ever full, the ninja lose the game. To win, the ninja do things like drink tea, read comic books, and defeat villains. As they do that, their victory tracks fill and unlock upgrades in the form of better spinjitzu and potential cards that give a character specific abilities. Which cards you choose and how you co-operate will be essential to winning.

Designer

Jonas Resting-Jeppesen

Categories

AdventureChildren's GameFighting

Mechanics

Cooperative GameEventsScenario / Mission / Campaign GameVariable Player Powers
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