Red Dungeon

Red Dungeon

2025Krzysztof Pietrzak

1 - 4 players
45 - 120 min

From BoardGameGeek

Red Dungeon is a strategic print & play game for 1–4 players, based on: tactical decisions and risk action board combinations cyclical Light and Dark rounds high-stake special actions economic resource management dynamic Events and Conspiracy cards You lead a rebellion in the depths of a cursed mine, fighting for gold, crystals, keys and freedom against relentless Guards. 1. Print & Play mechanic based on a poker cards Each player uses a standard 52-card deck to perform actions, generate resources, or fight the control system. 2. Strong sense of progression and time pressure The Dark and Light cycle affects difficulty and Guard behavior. 3. Exciting risk and rewards Special actions can grant huge bonuses… or cost the entire turn. 4. Tense narrative Gather resources, build machines, sabotage, bribe Guards, and prepare a great escape. 5. High replayability Random events, unique Leaders, varied Maps and Conspiracy cards -description from the designer

There are no videos for this game yet.

Creators who cover this

Out of the Box [Board Games]
Out of the Box [Board Games]
1 video of this game

Games like this

2025Krzysztof Pietrzak

Videos
2
Creators
1
Mainly how-to-play

1 - 2 players30 - 45 min

2022Krzysztof Pietrzak

Videos
1
Creators
1
Playthroughs

1 - 2 players30 - 60 min

About Red Dungeon

From BoardGameGeek:

Red Dungeon is a strategic print & play game for 1–4 players, based on: tactical decisions and risk action board combinations cyclical Light and Dark rounds high-stake special actions economic resource management dynamic Events and Conspiracy cards You lead a rebellion in the depths of a cursed mine, fighting for gold, crystals, keys and freedom against relentless Guards. 1. Print & Play mechanic based on a poker cards Each player uses a standard 52-card deck to perform actions, generate resources, or fight the control system. 2. Strong sense of progression and time pressure The Dark and Light cycle affects difficulty and Guard behavior. 3. Exciting risk and rewards Special actions can grant huge bonuses… or cost the entire turn. 4. Tense narrative Gather resources, build machines, sabotage, bribe Guards, and prepare a great escape. 5. High replayability Random events, unique Leaders, varied Maps and Conspiracy cards -description from the designer

Designer

Krzysztof Pietrzak

Categories

Card GameEconomicFantasyPrint & Play

Mechanics

Action / EventEventsPaper-and-PencilSolo / Solitaire Game
View on BoardGameGeek ›