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CMYKレディ (CMYK Ready)

CMYKレディ (CMYK Ready)

2025·Kohta Nakagawa

3 - 4 players
30 - 40 min

From BoardGameGeek

Players take on the role of printers preparing for a perfect print job. To reach the “Ready” state, they must balance and collect the four essential inks (Cyan, Magenta, Yellow, and Black). However, too much of any one ink will cause the printer to jam and crash! Through precise calibration and control, players strive to achieve the ideal combination that produces a flawless print. CMYK Ready is a trick-taking card game where players compete over multiple rounds to collect ink tokens representing the four CMYK colors. Each trick involves comparing the printed “value” of cards, with players able to “calibrate” by flipping cards to alter their values for future plays. The goal is to earn ink tokens without causing a crash by over-collecting. The player who successfully completes their printer's ink set first or has the most ink at the end wins. Unique mechanisms like ink calibration, value inversion, and color-based scoring create a clever puzzle of timing and precision.

CMYKレディ (CMYK Ready)

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TT in B/W: Seriff & Sans-Seriff & CMYK.Ready() (Day 6 of Trickmas!) ~ Taylor's Trick-Taking TableReview24:59

TT in B/W: Seriff & Sans-Seriff & CMYK.Ready() (Day 6 of Trickmas!) ~ Taylor's Trick-Taking Table

Taylor's Trick-Taking Table

Taylor's Trick-Taking Table

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Taylor's Trick-Taking Table
Taylor's Trick-Taking Table
1 video of this game

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Just 3 folds

2023·Kohta Nakagawa

Videos
4
Creators
1

1 - 6 players·15 min·3.3 weight

About CMYKレディ (CMYK Ready)

From BoardGameGeek:

Players take on the role of printers preparing for a perfect print job. To reach the “Ready” state, they must balance and collect the four essential inks (Cyan, Magenta, Yellow, and Black). However, too much of any one ink will cause the printer to jam and crash! Through precise calibration and control, players strive to achieve the ideal combination that produces a flawless print. CMYK Ready is a trick-taking card game where players compete over multiple rounds to collect ink tokens representing the four CMYK colors. Each trick involves comparing the printed “value” of cards, with players able to “calibrate” by flipping cards to alter their values for future plays. The goal is to earn ink tokens without causing a crash by over-collecting. The player who successfully completes their printer's ink set first or has the most ink at the end wins. Unique mechanisms like ink calibration, value inversion, and color-based scoring create a clever puzzle of timing and precision.

Designer

Kohta Nakagawa

Categories

Card Game

Mechanics

Trick-taking & Climbing
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CMYKレディ (CMYK Ready)
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