2025Michael Feldkötter
- Videos
- 14
- Creators
- 8
3 - 5 players10 - 30 min

2026Michael Feldkötter
Mainly how-to-play. Cucumber Catastrophe is covered on BoardGameVideo.com by 2 reviews and 3 how-to-play guides.
From BoardGameGeek
Cucumber Catastrophe is a fast, highly interactive trick-taking card game for 3-6 players, playable from age 8+. Players compete over four hands of ten rounds each. A round is a trick where all players, in turn, play one card from their hand. The one who played the highest card (or the lowest, depending on the Rule in play) wins the trick and takes all the cards played that round. During the game, certain actions can break the Rule, reversing the outcome between highest/lowest trick. At the end of the game, the player who has collected the fewest cucumbers is the winner. The shifting Rule system creates constant surprises, frequent reversals, so that no two games play out the same way. -description from the publisher
Cucumber Catastrophe has 5 videos from 5 creators: 2 reviews and 3 how-to-play guides. They date from May to October 2026.
To learn the rules, start with "Cucumber Catastrophe | How to Play" by One Rule Wrong, which runs 8 min.
For an opinion before you buy, start with "The Adventure Store is LIVE!!!!! & Cucumber Catastrophe & Period Party ~ Taylor's Trick-Taking Table" by Taylor's Trick-Taking Table.
If you like it, try Cup the Crab, also by Michael Feldkötter.
보드라이브 BoardLiveGame
4 of 5
2025Michael Feldkötter
3 - 5 players10 - 30 min
From BoardGameGeek:
Cucumber Catastrophe is a fast, highly interactive trick-taking card game for 3-6 players, playable from age 8+. Players compete over four hands of ten rounds each. A round is a trick where all players, in turn, play one card from their hand. The one who played the highest card (or the lowest, depending on the Rule in play) wins the trick and takes all the cards played that round. During the game, certain actions can break the Rule, reversing the outcome between highest/lowest trick. At the end of the game, the player who has collected the fewest cucumbers is the winner. The shifting Rule system creates constant surprises, frequent reversals, so that no two games play out the same way. -description from the publisher
Designer
Michael Feldkötter
Artist
Erika de Giglio
Publisher
DV Games
Mechanics