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Mischief Meowfia

Mischief Meowfia

2025·Zane Bartel

3 - 6 players
30 - 90 min

From BoardGameGeek

You're a made cat in the Mischief Meowfia, vying for control of the family. The goal? Earn more Respect than your rivals by Pulling Jobs, Setting up a Fall Guy, and avoiding The Law. Each turn, you'll move through the house, interact with face-down Job Markers, and play action cards from your Mischief Deck. Successfully completing a job earns you Respect-but also adds Heat to the room, drawing the attention of The Law. If you're the loudest cat in the wrong place at the wrong time, you'll get Busted and lose everything you worked for. But this isn't just about pulling off crimes-it's about pinning them on your rivals. Play cards like Set Up a Fall Guy to transfer Heat onto unsuspecting cats. Plant the Evidence, Lay Low, or even Stir Up Trouble to trigger a Law turn on your own terms. Timing is everything. The Law is a neutral force that patrols the board, moving toward the noisiest rooms and busting the Cat with the most suspicious Job. Each decision you make-whether to act, hide, or frame-ripples across the board and shapes the flow of the game. How to Win The game ends when The Law's deck runs out or all Jobs have been activated. The Cat with the most Respect at the end becomes the new boss of the Meowfia. -description from the designer

Mischief Meowfia

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Mischief Meowfia Kickstarter Announcement1:18

Mischief Meowfia Kickstarter Announcement

Mischief Meowfia

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Mischief Meowfia
Mischief Meowfia
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About Mischief Meowfia

From BoardGameGeek:

You're a made cat in the Mischief Meowfia, vying for control of the family. The goal? Earn more Respect than your rivals by Pulling Jobs, Setting up a Fall Guy, and avoiding The Law. Each turn, you'll move through the house, interact with face-down Job Markers, and play action cards from your Mischief Deck. Successfully completing a job earns you Respect-but also adds Heat to the room, drawing the attention of The Law. If you're the loudest cat in the wrong place at the wrong time, you'll get Busted and lose everything you worked for. But this isn't just about pulling off crimes-it's about pinning them on your rivals. Play cards like Set Up a Fall Guy to transfer Heat onto unsuspecting cats. Plant the Evidence, Lay Low, or even Stir Up Trouble to trigger a Law turn on your own terms. Timing is everything. The Law is a neutral force that patrols the board, moving toward the noisiest rooms and busting the Cat with the most suspicious Job. Each decision you make-whether to act, hide, or frame-ripples across the board and shapes the flow of the game. How to Win The game ends when The Law's deck runs out or all Jobs have been activated. The Cat with the most Respect at the end becomes the new boss of the Meowfia. -description from the designer

Designer

Zane Bartel

Publisher

Self-published

Categories

AnimalsHumorPolitical
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