Terra Mystica: Special Edition

Terra Mystica: Special Edition

2027Jens Drögemüller, Helge Ostertag

1 - 5 players
60 - 150 min

From BoardGameGeek

Terra Mystica Special Edition breathes new life into the iconic Eurogame classic with brand new artwork and deluxe components. This special edition integrates the Automa expansion into the core game, allowing solo play with only the core box. The special edition also pairs with the Special Edition Expansion Vault, which combines all released Terra Mystica expansions, including Fan Factions (except the Automa expansion). Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

Creators who cover this

Meeple Malady
Meeple Malady
1 video of this game
Nacho Average TableTop
Nacho Average TableTop
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About Terra Mystica: Special Edition

From BoardGameGeek:

Terra Mystica Special Edition breathes new life into the iconic Eurogame classic with brand new artwork and deluxe components. This special edition integrates the Automa expansion into the core game, allowing solo play with only the core box. The special edition also pairs with the Special Edition Expansion Vault, which combines all released Terra Mystica expansions, including Fan Factions (except the Automa expansion). Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

Designers

Jens Drögemüller, Helge Ostertag

Artist

Jacqui Davis

Categories

CivilizationEconomicFantasyTerritory Building

Mechanics

ChainingEnd Game BonusesHexagon GridIncome
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