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Mission: Drive

Mission: Drive

2026·Ian Cooper (I), Dan Manfredini

1 players
30 - 40 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Race through crowded streets as an elite spy, taking down enemy agents without crashing, harming civilians, or running out of time. Gain upgrades, face the final boss, and escape in style! Each game consists of three missions where you must take out all the Project V.I.P.R. vehicles while avoiding civilian casualties. After the third mission, you'll face a final boss. You'll use movement cards to weave through traffic and shoot enemies, but use them wisely -- when you run out or take too much damage, you lose the game. -description from the publisher

Mission: Drive

Which Mission: Drive video should I watch?

Mission: Drive has 2 videos from 2 creators: 1 playthrough and 1 other video. They date from 2025 to June 2026.

If you like it, try Ascending Empires: Zenith Edition and Shapers of Gaia, also by Ian Cooper, or Trail Story: America and Xenology, also by Dan Manfredini.

All videos

Mission: Drive | Solo Game of the Month | Crowdfunding Picks - Board Games4:19

Mission: Drive | Solo Game of the Month | Crowdfunding Picks - Board Games

Meeple Malady

Meeple Malady

Mission: Drive | Standard GameplayPlaythrough51:28

Mission: Drive | Standard Gameplay

Brendan Vs the Board

Brendan Vs the Board

Creators who cover this

All channels
 Brendan Vs the Board
Brendan Vs the Board
1 video of this game
Meeple Malady
Meeple Malady
1 video of this game

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Trail Story: America

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Xenology

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About Mission: Drive

From BoardGameGeek:

Race through crowded streets as an elite spy, taking down enemy agents without crashing, harming civilians, or running out of time. Gain upgrades, face the final boss, and escape in style! Each game consists of three missions where you must take out all the Project V.I.P.R. vehicles while avoiding civilian casualties. After the third mission, you'll face a final boss. You'll use movement cards to weave through traffic and shoot enemies, but use them wisely -- when you run out or take too much damage, you lose the game. -description from the publisher

Designers

Ian Cooper (I), Dan Manfredini

Artist

Cole Munro-Chitty

Publisher

Best With 1 Games

Categories

Spies / Secret Agents

Mechanics

Grid MovementCampaign GameSolo / Solitaire Game
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