Spring

Spring

2025Maria Blasco Arnandis, Enrique Blasco

2 players
15 - 20 min

From BoardGameGeek

Spring bursts forth in all its splendor: the meadows bloom, water irrigates the grass, and life returns to the air. But in this garden, only those who best coordinate their actions will flourish. Spring, created by María and Enrique Blasco, proposes a strategic duel for two players divided into two distinct phases. In the first, both players build a shared garden by overlapping cards in turns: blooming your flowers and blocking your opponent's will be key to winning small gardens. In the second, each player draws cards from the shared space to design their personal garden, in which the objective is to form the largest group of connected flowers. -description from the publisher

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About Spring

From BoardGameGeek:

Spring bursts forth in all its splendor: the meadows bloom, water irrigates the grass, and life returns to the air. But in this garden, only those who best coordinate their actions will flourish. Spring, created by María and Enrique Blasco, proposes a strategic duel for two players divided into two distinct phases. In the first, both players build a shared garden by overlapping cards in turns: blooming your flowers and blocking your opponent's will be key to winning small gardens. In the second, each player draws cards from the shared space to design their personal garden, in which the objective is to form the largest group of connected flowers. -description from the publisher

Designers

Maria Blasco Arnandis, Enrique Blasco

Artists

Meeple Foundry, Carlos Ureta

Categories

Abstract StrategyCard Game

Mechanics

Open DraftingPattern Building
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