LEDA

LEDA

2026Pierrick Libralesso, Renaud Libralesso, Yoel Sayada

2 players
30 min
2.3/5 weight

From BoardGameGeek

In the forgotten realm of Leda, the great species have awakened: cats, pandas, sharks, scorpions, and many more. Each animal clan has developed its own civilization, language, and ambitions. Through a strange energy grid pulsing in rhythm with the world, they build, evolve, clash - and seek to impose their vision of the future. In this world balanced on a knife's edge, war is not everything; cunning, adaptability, memory, and deep bonds with nature are the keys to triumph. Who will carve their name among the legends of Leda? LEDA is an asymmetric card game for two players in which each player embodies an animal clan with its own rules, objectives, and playstyle. Each player begins with a 4x4 grid of basic tiles, which they will modify during the game by upgrading them and playing clan cards onto them. On each turn, the action tile determines a zone of the grid to activate, triggering the effects located in that zone. Players must optimize their activations, manage their food (the main resource), and improve their engine in order to fulfill their clan's unique victory condition - all while racing for military victory! -description from the publisher

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About LEDA

From BoardGameGeek:

In the forgotten realm of Leda, the great species have awakened: cats, pandas, sharks, scorpions, and many more. Each animal clan has developed its own civilization, language, and ambitions. Through a strange energy grid pulsing in rhythm with the world, they build, evolve, clash - and seek to impose their vision of the future. In this world balanced on a knife's edge, war is not everything; cunning, adaptability, memory, and deep bonds with nature are the keys to triumph. Who will carve their name among the legends of Leda? LEDA is an asymmetric card game for two players in which each player embodies an animal clan with its own rules, objectives, and playstyle. Each player begins with a 4x4 grid of basic tiles, which they will modify during the game by upgrading them and playing clan cards onto them. On each turn, the action tile determines a zone of the grid to activate, triggering the effects located in that zone. Players must optimize their activations, manage their food (the main resource), and improve their engine in order to fulfill their clan's unique victory condition - all while racing for military victory! -description from the publisher

Designers

Pierrick Libralesso, Renaud Libralesso, Yoel Sayada

Artist

David Sitbon

Categories

AnimalsCard Game

Mechanics

Grid Coverage
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