2019Will Pagani, Will Shick
- Videos
- 60
- Creators
- 24
2 players45 minHeavy weight

2025Wade Dyer
From BoardGameGeek
Fragged: Double Tap is a post-post-apocalyptic science fiction tabletop skirmish game that focuses on high-stakes battles between small teams of heroes, soldiers, monsters and robots. Set in the richly detailed universe of the Fragged Empire ttRPG, the game emphasises tactical decision-making, clever use of terrain and reaction attacks. Unlike many miniature games, Double Tap employs a unique action and reaction system that keeps both players engaged at all times. With its deep lore, customisable forces, and an expanding range of miniatures, Double Tap offers an immersive experience that rewards strategy and creativity. The core rules for Double Tap are super light (no more than a few pages of core rules, and extra pages for diagrams and examples). With greater tactical depth coming from your unit cards. Card deck includes: 42 Specialist units, 17 Henchmen units, 21 Upgrades, 11 Tactical missions. The game ends after 20 turns, with the winner controlling the most Objectives. -description from the publisher
Fragged: Double Tap has 2 videos from 1 creator: 2 how-to-play guides. They date from August to September 2025.
If you like it, try Marvel: Crisis Protocol Core Set, Star Trek: Into The Unknown – Federation vs. Dominion Core Set, Gaslands: Refuelled or Mordheim: City of the Damned, which share several of its mechanics.
2019Will Pagani, Will Shick
2 players45 minHeavy weight
2024Max Brooke, Michael Gernes
2 - 6 players30 - 180 minHeavy weight
2019Mike Hutchinson
2 - 8 players45 - 90 minMedium weight
1999Alessio Cavatore, Tuomas Pirinen, Rick Priestley
2 - 6 players60 minHeavy weight
From BoardGameGeek:
Fragged: Double Tap is a post-post-apocalyptic science fiction tabletop skirmish game that focuses on high-stakes battles between small teams of heroes, soldiers, monsters and robots. Set in the richly detailed universe of the Fragged Empire ttRPG, the game emphasises tactical decision-making, clever use of terrain and reaction attacks. Unlike many miniature games, Double Tap employs a unique action and reaction system that keeps both players engaged at all times. With its deep lore, customisable forces, and an expanding range of miniatures, Double Tap offers an immersive experience that rewards strategy and creativity. The core rules for Double Tap are super light (no more than a few pages of core rules, and extra pages for diagrams and examples). With greater tactical depth coming from your unit cards. Card deck includes: 42 Specialist units, 17 Henchmen units, 21 Upgrades, 11 Tactical missions. The game ends after 20 turns, with the winner controlling the most Objectives. -description from the publisher
Designer
Wade Dyer
Publisher
Design Ministries
Categories
Mechanics