
2026Jeffrey Chin, Andrew Nerger
Mainly reviews. Pop Art is covered on BoardGameVideo.com by 9 reviews, 4 how-to-play guides, 1 recorded sessions, and 1 unboxings.
From BoardGameGeek
Create and arrange silkscreen prints in your gallery and become the next pop art sensation of the 1960s. Layering a foreground card on a background card blends their colors. Depending on which cards you layer together, you'll also craft unique goals that score your prints' colors or illustration types. Select and combine a foreground and background card from your hand and add them to your 3x3 tableau. Then pass the remaining cards to the player on your left, and draw a foreground and background card. Once all players have completed their tableau, the game ends. The player with the most points wins! -description from the publisher
Pop Art has 15 videos from 12 creators: 9 reviews, 4 how-to-play guides, 1 playthrough and 1 unboxing. They date from 2025 to October 2026.
To learn the rules, start with "Pop Art Preview! | Become the next pop art sensation of the 1960s!" by The Board Game Garden, which runs 15 min. For a quicker teach, "Pop Art Board Game - How To Play | Learn the Rules in Minutes" by Tabletop Gaming Guild runs 6 min.
For an opinion before you buy, start with "Pop Art Review: Winds of Warhol" by The Dice Tower. 9 creators have reviewed it. To see it played, watch "Pop Art - Solo Playthrough" by R2i Games.
If you like it, try Canvas, Crypt, Don't Go In There and Canvas: Reflections, also by Andrew Nerger.
8 of 12
2018Jeff Chin, Andrew Nerger
1 - 4 players20 - 35 minLight weight
2022Jeff Chin, Andrew Nerger
2 - 5 players25 - 35 minLight weight
2022Jeff Chin, Andrew Nerger
1 - 5 players30 minMedium weight
From BoardGameGeek:
Create and arrange silkscreen prints in your gallery and become the next pop art sensation of the 1960s. Layering a foreground card on a background card blends their colors. Depending on which cards you layer together, you'll also craft unique goals that score your prints' colors or illustration types. Select and combine a foreground and background card from your hand and add them to your 3x3 tableau. Then pass the remaining cards to the player on your left, and draw a foreground and background card. Once all players have completed their tableau, the game ends. The player with the most points wins! -description from the publisher
Designers
Jeffrey Chin, Andrew Nerger
Artist
Sarah Gabriela Farias
Publisher
Road To Infamy Games (R2i Games)
Categories
Mechanics