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Rust and Revenue

Rust and Revenue

2025·Jack Neal

1 - 3 players
40 - 60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Rust and Revenue is a solo roll-and-write game inspired by the economic tension of 18XX titles, distilled into a streamlined, one-sheet format. Using just three dice and a pencil, you'll invest in railroads, build track, and upgrade trains-all while competing against two streamlined AI opponents with distinct behavior. Each turn, you roll three dice to choose a company and an action-build, buy, or invest. Shares become more expensive over time, and companies receive dividends based on route performance. As newer trains enter the game, older ones rust, pushing you to optimize timing and anticipate obsolescence. Each action pushes a railroad to produce less revenue for the President of that company. Timing share and operational actions is nuanced and based on the dice and the game state. With multiple maps, procedural setup, and minimalist rules, Rust and Revenue offers meaningful decisions in a compact, replayable system. It rewards players who enjoy economic planning, route optimization, and clever long-term thinking-without needing a full table or multi-hour commitment. Designed for solo players who love 18XX, cube rails, or tight economic puzzles, this game captures the spirit of railroad expansion with elegant constraints and a touch of rust. -description from the designer

Rust and Revenue

Watch first

Learn to play

Rust and Revenue Teach and Round 1 Playthrough41:17

Rust and Revenue Teach and Round 1 Playthrough

Jack Neal Games

Jack Neal Games

Watch it played

Rust and Revenue Southern USA Map Preview10:52

Rust and Revenue Southern USA Map Preview

Jack Neal Games

Jack Neal Games

Which Rust and Revenue video should I watch?

Rust and Revenue has 4 videos from 1 creator: 2 how-to-play guides and 2 playthroughs. They date from August to September 2025.

To learn the rules, start with "Rust and Revenue Teach and Round 1 Playthrough" by Jack Neal Games, which runs 41 min.

To see it played, watch "Rust and Revenue Southern USA Map Preview" by Jack Neal Games, one of 2 playthroughs.

If you like it, try The Hobbit: There & Back Again, Mini Express, Railroad Ink: Deep Blue Edition or French Quarter, which share several of its mechanics.

All videos

Rust and Revenue Southern USA Map PreviewPlaythrough10:52

Rust and Revenue Southern USA Map Preview

Jack Neal Games

Jack Neal Games

Rust and Revenue Teach and Round 1 PlaythroughHow to play41:17

Rust and Revenue Teach and Round 1 Playthrough

Jack Neal Games

Jack Neal Games

Rust and Revenue Southern USA Map Preview Round 1 PlaythroughPlaythrough25:52

Rust and Revenue Southern USA Map Preview Round 1 Playthrough

Jack Neal Games

Jack Neal Games

Rust and Revenue Round 2 and 3 PlaythroughHow to play49:10

Rust and Revenue Round 2 and 3 Playthrough

Jack Neal Games

Jack Neal Games

Creators who cover this

All channels
Jack Neal Games
Jack Neal Games
4 videos of this game

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About Rust and Revenue

From BoardGameGeek:

Rust and Revenue is a solo roll-and-write game inspired by the economic tension of 18XX titles, distilled into a streamlined, one-sheet format. Using just three dice and a pencil, you'll invest in railroads, build track, and upgrade trains-all while competing against two streamlined AI opponents with distinct behavior. Each turn, you roll three dice to choose a company and an action-build, buy, or invest. Shares become more expensive over time, and companies receive dividends based on route performance. As newer trains enter the game, older ones rust, pushing you to optimize timing and anticipate obsolescence. Each action pushes a railroad to produce less revenue for the President of that company. Timing share and operational actions is nuanced and based on the dice and the game state. With multiple maps, procedural setup, and minimalist rules, Rust and Revenue offers meaningful decisions in a compact, replayable system. It rewards players who enjoy economic planning, route optimization, and clever long-term thinking-without needing a full table or multi-hour commitment. Designed for solo players who love 18XX, cube rails, or tight economic puzzles, this game captures the spirit of railroad expansion with elegant constraints and a touch of rust. -description from the designer

Designer

Jack Neal

Artist

Jack Neal

Categories

DiceEconomicTrains

Mechanics

Dice RollingNetwork and Route BuildingRoll & Write / Paper-and-PencilSolo / Solitaire Game
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