2022Skaff Elias, Richard Garfield, Marvin Hegen, Christian Kudahl
- Videos
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2 players15 - 25 minLight weight

2025Christian Kudahl
From BoardGameGeek
FLOPPING is the masterful art of ultimate underachieving. You win by doing... absolutely nothing. No cards to play? No enemies to attack? Boom. You've FLOPPED. And you've WON. Each game of Flop players are dealt a random face down deck of 10 cards, from which they draw their hand of 4. On your turn you must PLAY A CARD or ATTACK. When you play a card in your play area, you must pay its cost if any, by discarding cards from your hand in your discard pile. Then, you may activate one of its abilities, such as: PLAY, which triggers as soon as you play the card. BEFORE ATTACK, which triggers before you perform an attack action. ONGOING, this ability remains active as long as the card is in play. When you attack, choose one of your Allies in your play area and deal damage equal to its power to an enemy in your opponent's play area. If the damage on a card is equal to or greater than its health points, that card is defeated and moved to that player discard pile. The first player who cannot attack nor play a card FLOPS.. and wins the game. -description from the publisher
2022Skaff Elias, Richard Garfield, Marvin Hegen, Christian Kudahl
2 players15 - 25 minLight weight
2024Christian Kudahl, Laura Kudahl
2 - 4 players10 - 20 minLight weight
2026Richard Garfield, Christian Kudahl
1 - 5 players30 - 45 minLight weight
2025Skaff Elias, Richard Garfield, Marvin Hegen, Christian Kudahl
2 players15 - 25 minMedium weight
From BoardGameGeek:
FLOPPING is the masterful art of ultimate underachieving. You win by doing... absolutely nothing. No cards to play? No enemies to attack? Boom. You've FLOPPED. And you've WON. Each game of Flop players are dealt a random face down deck of 10 cards, from which they draw their hand of 4. On your turn you must PLAY A CARD or ATTACK. When you play a card in your play area, you must pay its cost if any, by discarding cards from your hand in your discard pile. Then, you may activate one of its abilities, such as: PLAY, which triggers as soon as you play the card. BEFORE ATTACK, which triggers before you perform an attack action. ONGOING, this ability remains active as long as the card is in play. When you attack, choose one of your Allies in your play area and deal damage equal to its power to an enemy in your opponent's play area. If the damage on a card is equal to or greater than its health points, that card is defeated and moved to that player discard pile. The first player who cannot attack nor play a card FLOPS.. and wins the game. -description from the publisher
Designer
Christian Kudahl
Publisher
ThunderGryph Games
Mechanics