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DOOMTILE

DOOMTILE

2025

2 - 4 players
45 - 90 min

From BoardGameGeek

DOOMTILE is a tactical arena brawler played on a randomly assembled and dinamically modifiable arena of 25 tiles of different kind, each with its specific effect. Your goal is to outscore your opponents by being the first to reach 10 Victory Points, or by having the most points when the fifth round ends. You earn points by eliminating other Heroes in combat or by completing secret objectives, like conquering a set number of tiles (by walking over them) or interact with the battlefield in some way. The turn structure is very simple: at the start, you draw two cards and receive an amount of mana based on the number of the round. Then you get an Action Phase, where you can spend Mana to cast spells, set traps, and equip upgrades, or to perform actions like moving, building, swapping or destroying tiles. If you ever need more mana, you can always get some by discarding cards. The catch is that those same cards are used not only for their effects, but also to decide the outcome of Combat, so you should manage your resources very carefully or you will be an easy prey. Whenever you move next to an enemy, you both will be forced to get in Combat, and whoever loses the fight will be removed from the game. But it's not over yet! Elimination is temporary, and Heroes will respawn at the start of their next turn, ready to jump back into the fray, so be careful who you mess with! -description from the designer

DOOMTILE

All videos

Doomtile | The Ever Changing Arena Board Game | Banana Joe | How to Play | Coming to Kickstarter!How to play24:16

Doomtile | The Ever Changing Arena Board Game | Banana Joe | How to Play | Coming to Kickstarter!

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Fun With Boxes
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About DOOMTILE

From BoardGameGeek:

DOOMTILE is a tactical arena brawler played on a randomly assembled and dinamically modifiable arena of 25 tiles of different kind, each with its specific effect. Your goal is to outscore your opponents by being the first to reach 10 Victory Points, or by having the most points when the fifth round ends. You earn points by eliminating other Heroes in combat or by completing secret objectives, like conquering a set number of tiles (by walking over them) or interact with the battlefield in some way. The turn structure is very simple: at the start, you draw two cards and receive an amount of mana based on the number of the round. Then you get an Action Phase, where you can spend Mana to cast spells, set traps, and equip upgrades, or to perform actions like moving, building, swapping or destroying tiles. If you ever need more mana, you can always get some by discarding cards. The catch is that those same cards are used not only for their effects, but also to decide the outcome of Combat, so you should manage your resources very carefully or you will be an easy prey. Whenever you move next to an enemy, you both will be forced to get in Combat, and whoever loses the fight will be removed from the game. But it's not over yet! Elimination is temporary, and Heroes will respawn at the start of their next turn, ready to jump back into the fray, so be careful who you mess with! -description from the designer

Publisher

Banana Joe Games

Categories

FantasyFighting

Mechanics

Action PointsCombat ResolutionGrid MovementHand Management
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