Awry: The Forest

Awry: The Forest

2025James Ginn

1 - 4 players
30 - 60 min

From BoardGameGeek

AWRY: The Forest, a pocket sized horror card game for 1 to 4 players, created by James Ginn. Everything has gone awry... I don't know how to explain what happened... This was supposed to be a scientific expedition, but it turned into a nightmare. Last night something monstrous attacked us. We found Dolph hanging from the branches, mutilated beyond recognition. There was blood everywhere. It was a clear message... Whatever did this was huge and ruthless. And that's not all! Tech is useless here. Our GPS, radio, watches...none of them work. BUT weirder...even the map is wrong- it's like the forest is alive and shifting around us. We have to get out of here! We ran with only the essentials. I'm writing this journal as a last resort, in case we don't make it. Maybe someone will find it and learn from our mistakes. If that's you, it means I'm gone and you are in mortal peril. Pay attention to every word. And may your God, luck and all the wisdom of the world be with you. The goal of the games is to escape the forest. Your individual progress is represented by forest cards which can be obtained during the game. Each round is divided into three phases; Dawn: Players draw 4 cards. Day: Players interact with each other. Dusk: Players resolve any threat cards, There are nine types of cards: Navigation, Shelter, Provisions, Threat, Stress, Junk, Weapon, Cursed and Illumination. During the round, it is crucial players obtain Shelter and Provisions. Players lose 1 Life Token for each one they do not spend during the Dusk phase. As well as Shelter and Provisions, Players can spend Navigation cards to draw from the Forest deck. This is how you obtain Forest cards. Each player has their own row of forest cards to track their progress and location. The game ends once all players have either escaped with their lives or perished. -description from the designer

There are no videos for this game yet.

Creators who cover this

Word Forge Games
Word Forge Games
1 video of this game

Games like this

2021Mathias Wigge

Videos
436
Creators
289
Mainly reviews

1 - 4 players90 - 150 min3.8 weight

2016Nate French, MJ Newman

Videos
367
Creators
76
Mostly playthroughs and reviews

1 - 2 players60 - 120 min3.6 weight

About Awry: The Forest

From BoardGameGeek:

AWRY: The Forest, a pocket sized horror card game for 1 to 4 players, created by James Ginn. Everything has gone awry... I don't know how to explain what happened... This was supposed to be a scientific expedition, but it turned into a nightmare. Last night something monstrous attacked us. We found Dolph hanging from the branches, mutilated beyond recognition. There was blood everywhere. It was a clear message... Whatever did this was huge and ruthless. And that's not all! Tech is useless here. Our GPS, radio, watches...none of them work. BUT weirder...even the map is wrong- it's like the forest is alive and shifting around us. We have to get out of here! We ran with only the essentials. I'm writing this journal as a last resort, in case we don't make it. Maybe someone will find it and learn from our mistakes. If that's you, it means I'm gone and you are in mortal peril. Pay attention to every word. And may your God, luck and all the wisdom of the world be with you. The goal of the games is to escape the forest. Your individual progress is represented by forest cards which can be obtained during the game. Each round is divided into three phases; Dawn: Players draw 4 cards. Day: Players interact with each other. Dusk: Players resolve any threat cards, There are nine types of cards: Navigation, Shelter, Provisions, Threat, Stress, Junk, Weapon, Cursed and Illumination. During the round, it is crucial players obtain Shelter and Provisions. Players lose 1 Life Token for each one they do not spend during the Dusk phase. As well as Shelter and Provisions, Players can spend Navigation cards to draw from the Forest deck. This is how you obtain Forest cards. Each player has their own row of forest cards to track their progress and location. The game ends once all players have either escaped with their lives or perished. -description from the designer

Designer

James Ginn

Artist

James Ginn

Categories

AdventureBluffingCard GameExploration

Mechanics

Action / EventAlliancesCard Play Conflict ResolutionCooperative Game
View on BoardGameGeek ›