Dragon Scrolls

Dragon Scrolls

2026Mark Jambeck

2 - 5 players
5 - 10 min

From BoardGameGeek

After centuries of slumber, dragons have awakened and returned to the realm. Rival guilds now seek to reassemble the ancient dragon scrolls, legendary texts said to contain the long-lost secrets of taming these powerful beasts. With only partial sets in their possession and no way to succeed alone, guilds must exchange fragments to complete their scrolls and claim mastery. Choose carefully. The right piece could bring you closer to control. The wrong one might lead your opponent astray… exactly as you intended. In Dragon Scrolls, players compete over three rounds to build the most powerful scroll. At the start of each round, players are dealt a hand of three scroll fragments. All players simultaneously select one fragment to draft to their own scroll and one fragment to pass, face down, to both of their neighbors. Finally, players must flip one of the fragments passed to them face up, choose to keep it, or push-their-luck and discard it to draft the remaining fragment! -description from the designer

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Ryan McGillen
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About Dragon Scrolls

From BoardGameGeek:

After centuries of slumber, dragons have awakened and returned to the realm. Rival guilds now seek to reassemble the ancient dragon scrolls, legendary texts said to contain the long-lost secrets of taming these powerful beasts. With only partial sets in their possession and no way to succeed alone, guilds must exchange fragments to complete their scrolls and claim mastery. Choose carefully. The right piece could bring you closer to control. The wrong one might lead your opponent astray… exactly as you intended. In Dragon Scrolls, players compete over three rounds to build the most powerful scroll. At the start of each round, players are dealt a hand of three scroll fragments. All players simultaneously select one fragment to draft to their own scroll and one fragment to pass, face down, to both of their neighbors. Finally, players must flip one of the fragments passed to them face up, choose to keep it, or push-their-luck and discard it to draft the remaining fragment! -description from the designer

Designer

Mark Jambeck

Artist

Alan Gomes

Categories

Card GameFantasy

Mechanics

Betting and BluffingChainingClosed DraftingMatching
View on BoardGameGeek ›