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Empire of Grass: The Conquests of Genghis Khan

Empire of Grass: The Conquests of Genghis Khan

2025·David Kershaw

1 players
60 - 120 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Solitaire game of the Mongol invasion of Eurasia in the twelfth century under Genghis (Chinggis) Khan. You play the Great Khan, commanding his armies as he conquers territories, recruits other nomads into his army, and either garrisons or razes cities. The map of your conquests is made through placing cards which represent the regions of Eurasia that the Mongols conquered (or tried to). As you expand you have to take care as neighbouring kingdoms may appear to challenge you and your allies can desert or even rebel. An optional game allows for an uncertain world with the cards randomised. -description from the designer

Empire of Grass: The Conquests of Genghis Khan

Which Empire of Grass: The Conquests of Genghis Khan video should I watch?

Empire of Grass: The Conquests of Genghis Khan has 2 videos from 1 creator: 1 playthrough and 1 unboxing. They date from November 2025.

If you like it, try The MOG: Mogadishu 1993, Viva Mexico: The Mexican Revolution 1910-1920, Pyrates! and Irish Freedom, also by David Kershaw.

All videos

Empire of Grass Rough Start and Rules QuestionPlaythrough6:22

Empire of Grass Rough Start and Rules Question

Meandering Mike

Meandering Mike

Exploring Empire of Grass from White Dog GamesUnboxing52:03

Exploring Empire of Grass from White Dog Games

Meandering Mike

Meandering Mike

Creators who cover this

All channels
Meandering Mike
Meandering Mike
2 videos of this game

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The MOG: Mogadishu 1993

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Viva Mexico: The Mexican Revolution 1910-1920

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About Empire of Grass: The Conquests of Genghis Khan

From BoardGameGeek:

Solitaire game of the Mongol invasion of Eurasia in the twelfth century under Genghis (Chinggis) Khan. You play the Great Khan, commanding his armies as he conquers territories, recruits other nomads into his army, and either garrisons or razes cities. The map of your conquests is made through placing cards which represent the regions of Eurasia that the Mongols conquered (or tried to). As you expand you have to take care as neighbouring kingdoms may appear to challenge you and your allies can desert or even rebel. An optional game allows for an uncertain world with the cards randomised. -description from the designer

Designer

David Kershaw

Artist

José Ramón Faura

Publisher

White Dog Games

Categories

ExplorationMedievalTerritory BuildingWargame

Mechanics

Combat ResolutionModular Board & Variable SetupTile PlacementSolo / Solitaire Game
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Empire of Grass: The Conquests of Genghis Khan
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