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Iconic Neon Stories

Iconic Neon Stories

2025·Adrie Drent, Arnold van Binsbergen

3 - 8 players
40 min

From BoardGameGeek

Iconic Neon Stories is a party game where players must use icons to create the most iconic stories. Can you quickly adapt and deal with your assignments? How does the game work? The game is played in rounds, with each round starting by giving all players five cards from the draw deck. The draw deck is made up completely of cards with icons on them. The goal of the game is to create stories and make them as appealing to the group you are playing with, as everyone gets to vote for their favorite each round. A round is played in three phases: Phase 1, Imagine and Swap. Phase 2, Narrate. Phase 3, Vote. During the first phase (30 seconds), an icon card from the draw deck is turned open. This is the card that every story has to start with. Players then have the option to discard hand cards and draw new cards once. During the second phase, all players have to tell their story. But at the start of their turn, another card from the draw deck is opened and this has to be the final card in their story. After all players have narrated their story, players vote who told their favorite story. This player wins the round -description from the publisher

Iconic Neon Stories

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How to play: Iconic Neon Stories - Jolly DutchHow to play4:45

How to play: Iconic Neon Stories - Jolly Dutch

Jolly Dutch

Jolly Dutch

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Jolly Dutch
Jolly Dutch
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About Iconic Neon Stories

From BoardGameGeek:

Iconic Neon Stories is a party game where players must use icons to create the most iconic stories. Can you quickly adapt and deal with your assignments? How does the game work? The game is played in rounds, with each round starting by giving all players five cards from the draw deck. The draw deck is made up completely of cards with icons on them. The goal of the game is to create stories and make them as appealing to the group you are playing with, as everyone gets to vote for their favorite each round. A round is played in three phases: Phase 1, Imagine and Swap. Phase 2, Narrate. Phase 3, Vote. During the first phase (30 seconds), an icon card from the draw deck is turned open. This is the card that every story has to start with. Players then have the option to discard hand cards and draw new cards once. During the second phase, all players have to tell their story. But at the start of their turn, another card from the draw deck is opened and this has to be the final card in their story. After all players have narrated their story, players vote who told their favorite story. This player wins the round -description from the publisher

Designers

Adrie Drent, Arnold van Binsbergen

Artist

Henkjan Hoogendoorn

Publisher

Jolly Dutch Productions

Categories

Card GameParty Game

Mechanics

Storytelling & NarrativeVoting & Judging
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