2011Friedemann Friese
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1 players25 min2.2 weight


2025·Friedemann Friese
Mainly reviews. Fearless is covered on BoardGameVideo.com by 3 reviews and 1 how-to-play guides.
From BoardGameGeek
In Fearless, you walk through a gloomy forest and try to stay on the safe path. If you still wander astray, you try to turn back again as close as possible. The closer you are to the safe path, the less fear you will suffer. Not walking at all is no alternative as you'll remain behind on your own in the scary ruin. If you are the most fearless after several rounds, you will win the game! Fearless is a simple trick-taking game with four suits and without trump. The card with the highest value in the led suit always wins the trick. The unusual part of the game is the card values as they are not all positive as typical for trick-taking games, but have values from +6 to -6 in each suit. Thus, you collect both negative and positive cards. The kicker: You try to gain a balanced score, collecting both minus and plus points. This is theoretically possible for all players, but "sadly" you play against each other - and the others are always pleased when they can scare you with another handful of points.


From BoardGameGeek:
In Fearless, you walk through a gloomy forest and try to stay on the safe path. If you still wander astray, you try to turn back again as close as possible. The closer you are to the safe path, the less fear you will suffer. Not walking at all is no alternative as you'll remain behind on your own in the scary ruin. If you are the most fearless after several rounds, you will win the game! Fearless is a simple trick-taking game with four suits and without trump. The card with the highest value in the led suit always wins the trick. The unusual part of the game is the card values as they are not all positive as typical for trick-taking games, but have values from +6 to -6 in each suit. Thus, you collect both negative and positive cards. The kicker: You try to gain a balanced score, collecting both minus and plus points. This is theoretically possible for all players, but "sadly" you play against each other - and the others are always pleased when they can scare you with another handful of points.
Designer
Friedemann Friese
Artist
Maren Rache
Categories
Mechanics