2013Hisanori Hiraoka, Masato Uesugi
- Videos
- 51
- Creators
- 44
2 - 4 players30 minLight weight

2026Masato Uesugi
From BoardGameGeek
The coolest skaters have confidence and swagger, pushing their skills to the limit to land the newest, raddest trick. Sick Tricks is a must-follow trick-taking game with four suits (numbered 1-12), with one being the trump suit. Instead of bidding on how many tricks you'll win, you bid on how many different "tricks" you'll land, tricks with conditions like "Win with an even number", "Lose with an 8 or higher", or "Win 4 tricks in a row". When a round starts, players place cubes to predict the number of trick cards they think they'll complete. Skaters will score big for completing tricks, but lose points for biffing. Confidence is cool only if you can back it up! -description from the publisher
Sick Tricks has 4 videos from 4 creators: 3 reviews and 1 how-to-play guide. They date from July 2025.
To learn the rules, start with "Sick Tricks & Quashars ~ Taylor's Trick-Taking Table" by Taylor's Trick-Taking Table, which runs 28 min.
For an opinion before you buy, start with "Sick Tricks and how to set a trick taker apart - TCbH Review" by The Cardboard Herald. 3 creators have reviewed it.
If you like it, try Welcome to the Dungeon, Welcome Back to the Dungeon, YRO and Lunar, also by Masato Uesugi.
2013Hisanori Hiraoka, Masato Uesugi
2 - 4 players30 minLight weight
2016Antoine Bauza, Masato Uesugi
2 - 4 players30 minLight weight
2024Masato Uesugi
1 - 5 players20 - 30 minLight weight
From BoardGameGeek:
The coolest skaters have confidence and swagger, pushing their skills to the limit to land the newest, raddest trick. Sick Tricks is a must-follow trick-taking game with four suits (numbered 1-12), with one being the trump suit. Instead of bidding on how many tricks you'll win, you bid on how many different "tricks" you'll land, tricks with conditions like "Win with an even number", "Lose with an 8 or higher", or "Win 4 tricks in a row". When a round starts, players place cubes to predict the number of trick cards they think they'll complete. Skaters will score big for completing tricks, but lose points for biffing. Confidence is cool only if you can back it up! -description from the publisher
Designer
Masato Uesugi
Artist
Pape Ink
Publisher
Allplay
Categories
Mechanics