Trismegistus: Familiars

Trismegistus: FamiliarsExpansion

2026Daniele Tascini

1 - 4 players
90 - 120 min

From BoardGameGeek

Even during the 19th century alchemists couldn't secure their labs from the mischievous pets. Animals require a lot of attention, and it is well-known that when bribed with some shiny objects, they would calm down. However, familiars are not just charming common pets - when tamed, they can aid you in your work, lending their unique abilities! This expansion introduces to the game Familiars - tiles gained at the end of the first and second round. Familiars will influence the Transmutations in the section they occupy. At first they show their mischievous side bringing a disadvantage for a player. However, if players decide to spend a few resources the Familiars require, they will gain powerful positive effects. -description from the publisher

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Waris Ali
Waris Ali
1 video of this game

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About Trismegistus: Familiars

From BoardGameGeek:

Even during the 19th century alchemists couldn't secure their labs from the mischievous pets. Animals require a lot of attention, and it is well-known that when bribed with some shiny objects, they would calm down. However, familiars are not just charming common pets - when tamed, they can aid you in your work, lending their unique abilities! This expansion introduces to the game Familiars - tiles gained at the end of the first and second round. Familiars will influence the Transmutations in the section they occupy. At first they show their mischievous side bringing a disadvantage for a player. However, if players decide to spend a few resources the Familiars require, they will gain powerful positive effects. -description from the publisher

Designer

Daniele Tascini

Artists

Katarzyna Bekus, Wiktor Kozyra, Anna "Mikado" Przybylska, Vesna "vesner" Redesiuk

Categories

Expansion for Base-gameAnimalsDiceScience Fiction

Mechanics

Action PointsContractsDice RollingEnd Game Bonuses
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