Bear in Mind

Bear in Mind

2024Reiner Knizia

2 - 5 players
15 min
1.0/5 weight

From BoardGameGeek

Tell stories! What happened while Bobby Bear was hibernating! In the first round, players draw an item tile. After showing it to everyone face-up, they place it face-down in ANY empty location on the board, telling a story that involves that item and that place. Once every location has a tile, players begin rolling the die and moving the "Bobby bear" pawn. Wherever the pawn lands, the player must re-tell the story and recall what item is there. They reveal the item - if they got it wrong, they replace it; but if they got it right, they take the tile for points, and draw a new one from the stack. Then they must come up with a story that relates the NEW item to this location and place it face-down. Once the tiles run out, continue play until Bobby bear lands on an empty space. Then the player with the most tiles, wins.

There are no videos for this game yet.

Creators who cover this

The Family Gamers
The Family Gamers
1 video of this game

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About Bear in Mind

From BoardGameGeek:

Tell stories! What happened while Bobby Bear was hibernating! In the first round, players draw an item tile. After showing it to everyone face-up, they place it face-down in ANY empty location on the board, telling a story that involves that item and that place. Once every location has a tile, players begin rolling the die and moving the "Bobby bear" pawn. Wherever the pawn lands, the player must re-tell the story and recall what item is there. They reveal the item - if they got it wrong, they replace it; but if they got it right, they take the tile for points, and draw a new one from the stack. Then they must come up with a story that relates the NEW item to this location and place it face-down. Once the tiles run out, continue play until Bobby bear lands on an empty space. Then the player with the most tiles, wins.

Designer

Reiner Knizia

Artists

Anthony LeTourneau, 徐昀享 (Xu Yunxiang)

Categories

AnimalsChildren's GameMemory

Mechanics

MemoryRoll / Spin and MoveStorytelling
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