2016Nobutake Dogen, Nao Shimamura (シマムラナオ)
- Videos
- 49
- Creators
- 44
2 players10 - 20 minLight weight

2025Nao Shimamura (シマムラナオ)
From BoardGameGeek
In a strange little kingdom of competitive climbers, each team evolves through five seasonal battles. With each match, new cards are added, and the rules change - demanding clever adaptation and precision planning to reach the top. Tabletop Climber is a climbing game played over five rounds, where players build a hand from an expanding pool of cards. Each round introduces a new rule that reshapes which plays are strong or weak. Victory depends on crafting the right hand for the moment, managing card strength and combos, and outmaneuvering rival teams through changing conditions.
Tabletop Climber has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from 2025 to April 2026.
To learn the rules, start with "Tabletop Climber rules teach" by One Rule Wrong, which runs 13 min.
For an opinion before you buy, start with "Utsuke & Tabletop Climber (Day 10 of Trickmas!) ~ Taylor's Trick-Taking Table" by Taylor's Trick-Taking Table.
If you like it, try District Noir, Mind Space, Chocobo's Dungeon: The Board Game and Fullmetal Alchemist: Brotherhood – The Promised Day, also by Nao Shimamura (シマムラナオ).
2016Nobutake Dogen, Nao Shimamura (シマムラナオ)
2 players10 - 20 minLight weight
2024Nao Shimamura (シマムラナオ), Yoshihiko Uto (宇藤慶彦)
1 - 4 players45 - 0 minLight weight
2022Nao Shimamura (シマムラナオ)
1 - 4 players30 - 45 minMedium weight
From BoardGameGeek:
In a strange little kingdom of competitive climbers, each team evolves through five seasonal battles. With each match, new cards are added, and the rules change - demanding clever adaptation and precision planning to reach the top. Tabletop Climber is a climbing game played over five rounds, where players build a hand from an expanding pool of cards. Each round introduces a new rule that reshapes which plays are strong or weak. Victory depends on crafting the right hand for the moment, managing card strength and combos, and outmaneuvering rival teams through changing conditions.
Designer
Nao Shimamura (シマムラナオ)
Publisher
ハレルヤロックボーイ (Hallelujah Rockboy)
Categories
Mechanics