
2026Mike De Greef
From BoardGameGeek
You are an explorer in the jungle and you discover a mysterious entrance. You decide to enter and find an extraordinary dungeon, where ancient creatures battle each other for precious treasures. You wonder how these creatures have managed to survive in here for so long, but you also feel drawn to the treasures that lie within the dungeon. A strange feeling tells you that you must fight for the treasures, although you don't know if you'll ever be able to leave the dungeon... In Mini Dungeon, you and your opponent create a 4x4 grid of adventurer cards, aiming to win the treasures that lie next to the grid. You do this by ensuring that you have the adventurer with the highest strength in each row and column. You must also consider the abilities of the different adventurers. Once the grid is completely filled, you determine per row and column who wins the treasures. The player with the most coins on their treasure cards wins the game!
Mini Dungeon has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from April to November 2026.
To learn the rules, start with "Mini Dungeon - How To Play" by Rufus - BoardGamePirate, which runs 1 min.
For an opinion before you buy, start with "Board Game Heaven How To Play & Review 285: Mini Dungeon (White Goblin Games)" by Board Game Heaven.
From BoardGameGeek:
You are an explorer in the jungle and you discover a mysterious entrance. You decide to enter and find an extraordinary dungeon, where ancient creatures battle each other for precious treasures. You wonder how these creatures have managed to survive in here for so long, but you also feel drawn to the treasures that lie within the dungeon. A strange feeling tells you that you must fight for the treasures, although you don't know if you'll ever be able to leave the dungeon... In Mini Dungeon, you and your opponent create a 4x4 grid of adventurer cards, aiming to win the treasures that lie next to the grid. You do this by ensuring that you have the adventurer with the highest strength in each row and column. You must also consider the abilities of the different adventurers. Once the grid is completely filled, you determine per row and column who wins the treasures. The player with the most coins on their treasure cards wins the game!
Designer
Mike De Greef
Artist
Don Slizerone
Publisher
White Goblin Games
Categories
Mechanics