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Identity

Identity

2025·笠置啓太 (Keita Kasagi)

3 - 6 players
10 - 15 min
Light weight: Learn it in minutes

From BoardGameGeek

Being like everyone else is boring! In this trick-taking game, embracing your unique identity is the path to victory. Each player secretly declares how many tricks they aim to win, even negative numbers are valid, by using two cards from their hand. Then comes the battle of bold plays, bluffing, and unpredictable results as players try to match their declared outcome. Identity is a trick-taking game with a unique bidding system and a custom Must Not Follow rule. Each trick, players must play face-up cards that differ in both number and suit from cards already on the table - if they can. Otherwise, they may play a card face-down. Tricks are awarded either as “Plus Tricks” (for the highest number played) or “Minus Tricks” (for those who play face-down), and your final score depends on how close your result is to the victory count you declared at the start. The closer the match, the more points you score.

Identity

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Identity | How to Play + Review | Japanese Indie Board GameReview7:07

Identity | How to Play + Review | Japanese Indie Board Game

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Oshaka Trick

2026·笠置啓太 (Keita Kasagi)

Videos
2
Creators
2
Reviews and how-to-play

3 - 4 players·20 - 25 min·Medium weight

About Identity

From BoardGameGeek:

Being like everyone else is boring! In this trick-taking game, embracing your unique identity is the path to victory. Each player secretly declares how many tricks they aim to win, even negative numbers are valid, by using two cards from their hand. Then comes the battle of bold plays, bluffing, and unpredictable results as players try to match their declared outcome. Identity is a trick-taking game with a unique bidding system and a custom Must Not Follow rule. Each trick, players must play face-up cards that differ in both number and suit from cards already on the table - if they can. Otherwise, they may play a card face-down. Tricks are awarded either as “Plus Tricks” (for the highest number played) or “Minus Tricks” (for those who play face-down), and your final score depends on how close your result is to the victory count you declared at the start. The closer the match, the more points you score.

Designer

笠置啓太 (Keita Kasagi)

Publisher

Bamboo Games

Categories

Card Game

Mechanics

Trick-taking & Climbing
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